My AVSpeechSynthesizer code is not working on device (iOS 10), but it worked on iOS 9.x and it is working now in simulator.
let str = self.audioOutput //just some string here, this string exists, and it's in english
let synth = AVSpeechSynthesizer()
let utterance = AVSpeechUtterance(string: str)
utterance.rate = AVSpeechUtteranceDefaultSpeechRate
let lang = "en-US"
utterance.voice = AVSpeechSynthesisVoice(language: lang)
synth.speakUtterance(utterance)
I'm getting this error:
MobileAssetError:1] Unable to copy asset attributes
Could not get attribute 'LocalURL': Error Domain=MobileAssetError Code=1 "Unable to copy asset attributes"
UserInfo={NSDescription=Unable to copy asset attributes}
0x1741495e0 Copy assets attributes reply: XPC_TYPE_DICTIONARY <dictionary: 0x1741495e0> { count = 1, transaction: 0, voucher = 0x0, contents =
"Result" => <int64: 0x1744203a0>: 1}
Before that there were error messages like that:
Unable to copy asset information from https://mesu.apple.com/assets/ for asset type
Does anyone know how to solve this issue? I know there is some workarounds (user has to go to Settings->General and switch Speak Selection, for example) but I don't think it's a real solution here.
Update: I created a new project (XCode8/Swift3/no other pods/frameworks and so on). It works in simulator, but it gives me the same errors on my device.
Update 2: It works on device. I have similar error messages (Unable to copy asset attributes and so on), but it works for now. I don't know what it was.
Turn off your silent mode (the physical switch). It works in my case.
In my scenario, I could solve it by enabling Internet Connection in iPhone.
Source
I have try your code with just one change and its working. Try this once
My whole code is like
I just ran into this same issue on an iPad Mini 4. This version doesnt have a physical switch. But if you open control center (swipe up), there is a Silent button. Turn this off and the issue fixes itself.
In my project, although I was having trouble getting synthesis to produce the first utterance after initialization, I was able to work around that by rearranging code. But I still have dozens of lines of garbage being spewed to the console when AVSpeechSynthesizer is initialized, and when its first utterance is produced. Here is a little sample:
I reproduced this in a small demo project and was unable to find a workaround. Sadly, I'm afraid that the correct answer to this question is to file a bug, which I just did :(