Start an external process on mac with c#

2020-05-27 15:47发布

I'm successfully using System.Diagnostics.Process.Start() to start my external mono executable on windows. However it fails on mac. I'm not getting any error, simply nothing at all happens.

I tried doing it the following way:

System.Diagnostics.Process.Start("mono", "/path/program.exe");

Also I've tried opening terminal like the following (which also failed):

System.Diagnostics.Process.Start("Terminal");

The only thing I was able to do is launch the Terminal in the following way:

System.Diagnostics.Process.Start("open", "-a Terminal");

Any ideas? I would really appreciate any help.

Thanks!

3条回答
女痞
2楼-- · 2020-05-27 16:04

To expand on Bryan answer, please do not hardcode the path /usr/bin/local/ in your code.

To find out the correct path in each system, there are various techniques, but I'm not sure which is the best one:

  • Use which mono to locate the full path. For this you would need to call which from another Process instance. (Not sure if which comes by default in all Mac systems)
  • Use pkg-config to determine the prefix where Mono is installed. But beware, you cannot simply call system's pkg-config, you have to check first if mono's pkg-config exists. For that, you would need to check if this hardcoded path exists: /Library/Frameworks/Mono.framework/Versions/Current/bin/pkg-config (like it is done here).
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▲ chillily
3楼-- · 2020-05-27 16:19

What you need to do is use the full path to the actual executable file. On OSX, the "apps" are actually specially structured folders with a .app extension, and the executable (usually) lives under Content/MacOS/[name].

For example, to open Terminal:

System.Diagnosticts.Process.Start("/Applications/Utilities/Terminal.app/Contents/MacOS/Terminal");

Or for TextEdit:

System.Diagnostics.Process.Start("/Applications/TextEdit.app/Contents/MacOS/TextEdit");

To locate the executable, you can right-click (or control-click) an app, and select Show Package Contents, and that will open up the actual folder in Finder. You can then navigate to the Contents/MacOS folder to find the actual executable.

To run your Mono executables, you have to use the full path to the mono executable and pass your program as an argument. Usually it will be something like /usr/local/bin/mono or possibly /usr/bin/mono.

For example:

System.Diagnostics.Process.Start("/usr/bin/local/mono /Users/Ilya/Projects/SomeApp.exe");

Obviously you'd use the actual path to your .exe file, the above is just an example.

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Anthone
4楼-- · 2020-05-27 16:20

The little known feature of Mono is that you can directly run the .exe file (to be compatible with how it is done in Windows, but also for the convenience). It is started using the same Mono VM that started the original executable. In other words one can simply do:

Process.Start("Test.exe");

Well, at least it works for me on Linux ;)

Edit:

Here's the source for that feature, should work on every platform.

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