I have in my viewController.m written the background code:
self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"image.png"]];
And I have the correct names of the different pictures:
image.png for non-retina display (320x480)
image@2x.png for retina display (640x960)
image-568h@2x.png for iPhone 5 (640x1136)
But when I run it in the simulator it does not take the image-568h@2x.png for iPhone 5 screen it only takes the image@2x for 4s screen and scale it to fit the screen... I dont know if there is any coding to use the image-568h@2x for iPhone 5 screen?
Im using Xcode 4.5
if you are trying to use
[UIImage imageNamed:@"image.png"]
and expectimage-568h@2x.png
to be picked automatically from the bundle for iPhone 5, it will not work. Automatic picking works only for iPhone 4 and 4S.Only the Default image named as
Default-568h@2x.png
will be picked automatically in iPhone 5.for normal images, if you have separate image for iPhone 5, try using this code
iPhone 5 is retina, just like iPhone 4 and 4S, and the @2x-image will be used automatically for all these devices. It's only the startup-image that is called "-568h@2x" for iPhone 5. You need to write some code to use a different image, something like this would work:
I believe it is incorrect to assume that you can apply the
-568h@2x
trick to all image files. I think it only works forDefault-568h@2x.png
. This is the file that iOS looks for at app launch on a 4" display device, as well as the "flag" to enable 4" display support in the SDK. For example, once you include this specific file, your table views will fill the screen.I have not read anything to suggest that you can simply provide any image with the
-568h@2x
file name component and have it be used automagically. You'll have to do that yourself based on the screen size, e.g.[UIScreen mainScreen].bounds.size.height
.