I'm having trouble figuring out how to correctly use sync.Cond
. From what I can tell, a race condition exists between locking the Locker and invoking the condition's Wait method. This example adds an artificial delay between the two lines in the main goroutine to simulate the race condition:
package main
import (
"sync"
"time"
)
func main() {
m := sync.Mutex{}
c := sync.NewCond(&m)
go func() {
time.Sleep(1 * time.Second)
c.Broadcast()
}()
m.Lock()
time.Sleep(2 * time.Second)
c.Wait()
}
This causes an immediate panic:
fatal error: all goroutines are asleep - deadlock! goroutine 1 [semacquire]: sync.runtime_Syncsemacquire(0x10330208, 0x1) /usr/local/go/src/runtime/sema.go:241 +0x2e0 sync.(*Cond).Wait(0x10330200, 0x0) /usr/local/go/src/sync/cond.go:63 +0xe0 main.main() /tmp/sandbox301865429/main.go:17 +0x1a0
What am I doing wrong? How do I avoid this apparent race condition? Is there a better synchronization construct I should be using?
Edit: I realize I should have better explained the problem I'm trying to solve here. I have a long-running goroutine that downloads a large file and a number of other goroutines that need access to the HTTP headers when they are available. This problem is harder than it sounds.
I can't use channels since only one goroutine would then receive the value. And some of the other goroutines would be trying to retrieve the headers long after they are already available.
The downloader goroutine could simply store the HTTP headers in a variable and use a mutex to safeguard access to them. However, this doesn't provide a way for the other goroutines to "wait" for them to become available.
I had thought that both a sync.Mutex
and sync.Cond
together could accomplish this goal but it appears that this is not possible.
I finally discovered a way to do this and it doesn't involve
sync.Cond
at all - just the mutex.How does this work?
The mutex is locked at the beginning of the task, ensuring that anything calling
WaitFor()
will block. Once the headers are available and the mutex unlocked by the goroutine, each call toWaitFor()
will execute one at a time. All future calls (even after the goroutine ends) will have no problem locking the mutex, since it will always be left unlocked.http://play.golang.org/p/fBBwoL7_pm
Looks like you c.Wait for Broadcast which would never happens with your time intervals. With
your snippet seems to work http://play.golang.org/p/OE8aP4i6gY .Or am I missing something that you try to achive?
Yes you can use one channel to pass Header to multiple Go routines.
You need to make sure that c.Broadcast is called after your call to c.Wait. The correct version of your program would be:
https://play.golang.org/p/O1r8v8yW6h
OP answered his own, but did not directly answer the original question, I am going to post how to correctly use
sync.Cond
.You do not really need
sync.Cond
if you have one goroutine for each write and read - a singlesync.Mutex
would suffice to communicate between them.sync.Cond
could useful in situations where multiple readers wait for the shared resources to be available.Playground
Having said that, using channels is still the recommended way to pass data around if the situation permitting.
Note:
sync.WaitGroup
here is only used to wait for the goroutines to complete their executions.