In CMake semantics there is some sort of distinction between "targets" and commands" that is baffling me. In Makefiles, there is no such distinction:
targetname:dependency
command
i.e. Targets correspond to a generated file of the same name.
In CMake you have commands like "add_custom_command" and "add_custom_target" that have overlapping functionality, and even in the official documentation the semantics are confused, i.e. in "Mastering CMake, 5th edition", page 110 under "Adding a custom target":
The DEPENDS argument sets up a dependency between the custom target and the custom commands.
My understanding is that targets (generated files) have dependencies (other files, generated or no), and a command to actually do the generation. It is nonsensical to say a target depends on a command. To make matters worse, there are two flavors of "add_custom_command" that either attach an additional command to an existing target, or spit the command out into the ether.
Can someone please explain why this distinction even exists?
Targets
In general, targets comprise executables or libraries which are defined by calling
add_executable
oradd_library
and which can have many properties set.They can have dependencies on one another, which for targets such as these just means that dependent ones will be built after their dependencies.
However, you can also define "custom targets" via
add_custom_target
. From the docs:So these are different from "normal" targets in that they don't represent things which will produce an exe or lib, but they still benefit from all the properties that targets can have, including having or being dependencies. They appear as a target which can be built (e.g.
make MyCustomTarget
ormsbuild MyCustomTarget.vcxproj
). When you build them, you're simply invoking the commands that have been set for them. If they have dependencies on other targets (normal or custom), then these will be built first.Custom Commands
A custom command defined via
add_custom_command
is quite different in that it's not a "buildable" object, and doesn't have settable properties in the way that a target does - it's not a named object which can be explicitly referred to again after it's added in the CMakeLists.txt.It is basically a command (or set of commands) which will be invoked before building a dependent target. That's all that "depends" really means here (at least that's how I view it) - it's just saying that if A depends on B, then B will be built/executed before A is built.
The dependees of a custom command can be either set explicitly using the
add_custom_command(TARGET target ...
form, or implicitly by creating targets which include the files generated via theadd_custom_command(OUTPUT output1 ...
form.In the first case, every time
target
is built, the custom command is executed first.In the second case, it's a little more complex. If the custom command has targets which depend on its output file (and the output file doesn't already exist), it is invoked before these dependent objects are built. The dependencies are implicitly created when you do e.g.
add_library(MyLib output1.h ... )
whereoutput1.h
is a file generated viaadd_custom_command(OUTPUT output1.h ... )
.add_custom_command adds a callable function that can have defined outputs (using the OUTPUT and BYPRODUCTS arguments). It can also have dependencies that will be run before the function is called.
Notice that it does NOT do things that you may think it does due to strange documentation (the makefile examples are very misleading). In particular, it does not have any guarantees about numbers of times it executes. For example, imagine this:
How many times will "touch" be printed? You don't know, since it's not specified anywhere; make -j2 will print it twice, probably, but it's timing-dependent:
But Ninja will only print it once, probably:
Usually, you'll do an add_custom_command to do some work and that defines an OUTPUT, and then you'll have an add_custom_target that depends on the output of the custom command. Anyone who wants the output depends on the target, and that does give you the guarantees you want.
Caveat: see this bug for an great example of why building cross-platform metabuild tools is REALLY HARD.