Does anyone know of a way in which you can deploy a WebGL app as a native iOS or Android app? Commercial middleware is acceptable, although an open project would be preferable. Thanks.
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It's not ready yet, but ForPlay may be able to act as a common development platform for Android and WebGL via GWT.
Try Phonegap. It allows you to build "native" HTML+CSS+JS apps using the standard Webkit installation on your OS. And it provides a javascript-to-native bridge to allow you to do things not possible in pure webapps.