So I have a program that solves a system of linear equations, but that is not relevant. So what happens is that my program pass two linear equations in the form of: y = mx +b. I do not know how I would graph this using Graphics2D, I am having some trouble figuring it out. Right now I have no idea so I have no code that I could show you, but I can tell you that:
- That my program correctly converts Ax + By = C into y = mx + B
- That it would be helpful to show an example in some code possibly using the drawLine() method
drawLine
draws a line between two points. So all you need to do is get two points from your equation and pass them intodrawLine
.Example:
Of course this will draw a line segment between the two points. So you need to figure out which segment of the line you are interested in actually drawing and pick you x values accordingly.
You also need to consider how to map from physical (x, y) coordinates to screen (u, v) coordinates.
Transforming from Ax + By = C is mere high school algebra:
When you draw a line in code, you need to draw from point
A
to pointB
. (a line segment)Pick a point
A
to start the line from, then draw fromA
to(A.X + dx, A.Y + m * dx)
, wheredx
is the desired width of the line.For example, you may want
A
to be one corner of your area, anddx
to be the width of the area.