I am using the TextureAtlas in my LibGdx based game. As the size of the Atlas increases the loading time increases hence there is a delay in showing the animations that I have setup in the game.
Hence I wish to get the status of the loading process of my TextureAtlas. 1. Anyway to get the status ? 2. Any Listener ?
You can take for example, asset that have been loaded with this method,
yourAssetManage.getLoadedAssets ()
this method return anint
indicating the number of loaded assetsor isLoaded(String fileName); http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/assets/AssetManager.html#isLoaded-java.lang.String-