I have a Qt3D application which imports STL file formats:
m_sceneLoaderEntity = new Qt3DCore::QEntity();
m_sceneLoaderEntity->setObjectName("New imported entity");
Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(m_sceneLoaderEntity);
sceneLoader->setSource(fileUrl); // fileUrl is input
m_sceneLoaderEntity->addComponent(sceneLoader);
My application builds and runs without any problem with Qt 5.9.0, 5.9.1, 5.9.2, 5.9.3 and 5.9.4. So far so good.
My application build fine with Qt 5.9.5, 5.9.6 and Qt 5.11.0, but when runs, it cannot import STL files and does NOT give any error message! Can anybody give me a hint?
I understand that Qt3D uses assimp to import STL files. I tried to replace Qt 5.11.0 assimp dynamic library, i.e. libassimpsceneimport.so
, with that of Qt 5.9.4, but it didn't work:
m3g1dd@linux:~/Qt5.11.0/5.11.0/gcc_64/plugins/sceneparsers> ls -lhrtci total 17M 1613482572 -rwxrwxr-x 1 m3g1dd m3g1dd 172K Jun 10 08:41 libgltfsceneimport.so 1613482571 -rwxrwxr-x 1 m3g1dd m3g1dd 226K Jun 10 08:41 libgltfsceneexport.so 1613596422 -rwxr-xr-x 1 m3g1dd m3g1dd 6.8M Oct 8 10:00 libassimpsceneimport.so.Qt5.9.4 1613482570 -rwxrwxr-x 1 m3g1dd m3g1dd 9.8M Oct 8 10:00 libassimpsceneimport.so
I downloaded and installed Qt 5.11.2 and my STL import code works fine as show below. But the imported STL has its Ambient, Diffuse and Specular colors set to white by default, which I thinks is related to an issue of assimp library mentioned on these:
https://bugreports.qt.io/browse/QTBUG-69385
https://github.com/assimp/assimp/issues/2059