I'd like to use RxJS to "bridge" async world of events with sync world. Specifically I want to create an function which returns an array of events collected during some time interval.
I can create Observable which does what I want
var source = Rx.Observable
.interval(100 /* ms */)
.bufferWithTime(1000).take(1)
I can print correct values just fine
var subscription = source.subscribe(
function (x) {
console.log('Next: ' + JSON.stringify(x));
},
function () {
console.log('Completed');
});
This prints
[0,1,2,3,4,5,6,7,8]
Completed
But want I want is to assign this array to variable. Conceptually I want something like
var collectedDuringSecond = source.toPromise.getValue()
The idea is that getValue would block so after the line above is done collectedDuringSecond will contain [0,1,2,3,4,5,6,7,8]
Synchronous event programming in JavaScript is highly restrictive. In fact, it may be impossible in a lot of cases. I tried hacking around with Rx to see if I could provide a synchronous interface without modifying the Rx source, and (for good reason) it's not possible with straight JavaScript.
I would suggest exposing the Observable as part of your API, and allowing consumers to handle it from there (with a nudge to use Rx, of course ;).
As an additional note, you may want to use
toArray
in conjunction withtake
instead ofbufferWithTime
for this specific example (it's really two ways of doing the same thing, but one is based on time and the other based on item count).toArray
creates an Observable which will collect all of the values of the underlying observable, and yield those values as an array when the underlying Observable completes.