I am writing a web server as a Universal Windows Platform app in C#. Here is my code so far:
sealed partial class App : Application
{
int port = 8000;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
StartServer();
}
private void StartServer()
{
StreamSocketListener listener = new StreamSocketListener();
listener.BindServiceNameAsync(port.ToString());
Debug.WriteLine("Bound to port: " + port.ToString());
listener.ConnectionReceived += async (s, e) =>
{
Debug.WriteLine("Got connection");
using (IInputStream input = e.Socket.InputStream)
{
var buffer = new Windows.Storage.Streams.Buffer(2);
await input.ReadAsync(buffer, buffer.Capacity, InputStreamOptions.Partial);
}
using (IOutputStream output = e.Socket.OutputStream)
{
using (Stream response = output.AsStreamForWrite())
{
response.Write(Encoding.ASCII.GetBytes("Hello, World!"), 0, 1);
}
}
};
}
}
I tried connecting to the server using this address:
http://127.0.0.1:8000/C:/pathtohtmlfile/htmlfile.html
However, the connection times out. I am not sure if it is a problem with the C# code or with something else.
If you want to host a server in uwp app, be sure these things:
you should write a method to get ip address, but not 127.0.0.1:
It is possible to host a web service on phone/tablet.
It is possible to host a web service in a Window Universal App. I followed the example from http://www.dzhang.com/blog/2012/09/18/a-simple-in-process-http-server-for-windows-8-metro-apps , also followed the three first steps from Raymond Zuo's solution and finally I also put the firewall down. Unfortunately, I was not able to run on localhost even though I followed the answers from here Cannot connect to localhost in windows store application . I am currently doing java http requests to the Universal Platform App. Definitely, server and client seem to be required to run on different hosts.
Raymond Zuo's solution really works. But the main thing not to forget are capabilities in Packages.appxmanifest. In order to run the server in Private networks one should add:
And in order to run the server in Public network: