Hopefully this helps somebody else
Trying to compile an iOS project with Cedar BDD kept failing with no type named 'shared_ptr' in namespace 'std' error message. It was obviously a C++ error but couldn't understand why the C++ library Xcode was using didn;t have the shared_ptr type defined until I discovered the build settings of the target provides two libraries to choose from
- libstdc++ (compiler default)
- libc++
Apple ship a very old version of libstdc++ that doesn't support C++11, so if you use libstdc++ you can't use C++11 features.
selecting libc++ fixes the problem see screenshot
In xcode you must use
#include <memory>
, you can not use#include <memory.h>
. Please check this.