Why doesn't Visual Studio fire a warning at se

2020-03-24 08:11发布

I was refactoring a term which appeared a bazilion times when by accident I produced a situation like in the code below:

#include "stdafx.h"
#include <iostream>

int foo = foo;

//By replacing with the following instruction we causes a compile error
//int foo(foo);

int _tmain(int argc, _TCHAR* argv[])
{
    int bar = bar;
    std::cout << "Well this is awkward " << foo << std::endl;
    return 0;
}

With different debug and release configurations the compiler is silent about int foo = foo;.

I fail to see a situation where this statement is not a bug waiting to happen. Shouldn't the Visual Studio compiler fire a warning?

I am not pretending this is an undefined behavior. I am saying that by default making an assignment from a variable to itself is likely to be the programmer mistake. Unless someone has a weird scheme around the use of the assignment operator.

1条回答
贼婆χ
2楼-- · 2020-03-24 08:43

A similar issue (i=i++) is indeed undefined behavior, but it's mainly because the instruction contains two assignments to the same variable:

  • The incrementing of i (i++), which is done at some point after the instruction i++ returns i

  • The assignment of i

The problem is that we can't really know if the assignment of i happens before or after incrementing, thus undefined behavior.

In your example, foo=foo, we have a read, followed by a write. Unambiguously, we will have to read the value before writing to it, so it's easy to define.

A side note is that if operator= is redefined, then foo=foo could do a lot of things that aren't simply a copy of foo into itself. C++ purposefully allows you to shoot yourself in the food in many different ways. But in any case C++ compilers are not the gold standard of pro-activeness in warnings/errors.

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