I know that I can use preprocessor directives in C#
to enable/disable compilation of some part of code.
If I define a directive in the same file, it works fine:
#define LINQ_ENABLED
using System;
using System.Collections.Generic;
#if LINQ_ENABLED
using System.Linq;
#endif
Now, I'm used in C++
at putting all this configuration directives inside a single header file, and include it in all files where I need such directives.
If I do the same in C#
something doesn't work:
//Config.cs
#define LINQ_ENABLED
//MyClass.cs
#define LINQ_ENABLED
using System;
using System.Collections.Generic;
#if LINQ_ENABLED
using System.Linq;
#endif
I also tried the following but seems that I can't define a directive inside a namespace:
//Config.cs
namespace Conf{
#define LINQ_ENABLED
}
//MyClass.cs
#define LINQ_ENABLED
using System;
using System.Collections.Generic;
using Conf;
#if LINQ_ENABLED
using System.Linq;
#endif
- What am I doing wrong?
- What's the right way of using preprocessor across different files in
C#
? - Is there any better way to do that?
You can do it for the entire project from Project|Properties.
Afaik there is no way to use include files in C# so for groups of files there is no easy solution.
Instead of adding conditional compilation to your files, and adding blocks of code which use Linq, and others, which don't. I'd moved all data-access logic (i.e. code which have two implementations - with Linq and without) to separate libraries.
E.g. create interfaces, which your main application will use. And create two implementations of those interfaces - one which use Linq, and another which don't use:
In main project:
In Persistence.Linq.dll :
In Persistence.SomethingOther.dll:
Now you can inject any implementation of
IUserRepository
into your main application classes.In your .csproj there is a section:
If you want extra preprocessors you can add them there.
Or via the properties of the project which will add them there automatically for you. In properties under the Build tab.
There is no sense of applying
#define
onusings
, as in this way you don't unlink from your project the libraries, that I suppose, you would like to avoid to reference in some condition.There is no such thing in .NET as conditional assemblies reference (if not done manually, dynamically).
So the main point of use of preprocessor directives is just
enable/disable
parts of the code inside namespaces.