I've been playing with SceneKit, but I can't figure how to create a per vertex color geometry.
So to be more precise, I would like to do this : http://openglbook.com/chapter-2-vertices-and-shapes.html
Let me know if it's not clear
Thanks.
I've been playing with SceneKit, but I can't figure how to create a per vertex color geometry.
So to be more precise, I would like to do this : http://openglbook.com/chapter-2-vertices-and-shapes.html
Let me know if it's not clear
Thanks.
Pour info :