I was re-reading c++ primer(4th ed.) today - the section on member functions and const references etc, and I came up with this wierd little program:
using std::cout;
using std::endl;
class ConstCheater
{
public:
ConstCheater(int avalue) : ccp(this), value(avalue) {}
ConstCheater& getccp() const {return *ccp;}
int value;
private:
ConstCheater* ccp;
};
int main()
{
const ConstCheater cc(7); //Initialize the value to 7
cout << cc.value << endl;
cc.getccp().value = 4; //Now setting it to 4, even though it's const!
cout << cc.value << endl;
cc.value = 4; //This is illegal
return 0;
}
My question is - why does c++ allow syntax such as this? Why can I edit normal data members in a class when it's declared const? Isn't the POINT of const to make it so that you can't modify values?
What you are making
const
is the reference to aConstCheater
. Nothing inConstCheater
is makingvalue
aconst
.Objects do not become const until after their constructors finish doing their thing. So
this
is a pointer to non-const memory when you store it, but changes shortly after. That's why it allowed the assignment in the first place, because you did nothing wrong. That meanscpp
is a pointer to const, but the compiler doesn't realize that. It has no way to; you declared it non-const, after all. This is still undefined behavior, it's just not the type your compiler can ever really hope to help you catch.I'd say the answer by Tony that you marked as correct is incorrect, and the answer by Michael Burr is correct.
To put what he said more clearly (for me at least):
There are two potential places for misunderstanding:
this
is interpreted during construction of a const object1. Implicit Const
Implicit const (the constification internal to
ConstCheater
when it is madeconst
) doesn't turncc
into apointer-to-const
but rather aconst-pointer
, that is to say when you do this:Internally goes from:
...to...
...rather than the...
that may have been expected.
2. Construction of
const
objectThe stranger thing is though is that
this
is allowed to be passed tocpp
's initializer in the constructor sincethis
, one would think, should be treated as apointer-to-const
, and thus not a valid value to pass to aconst-pointer
.That is to say one might expect:
to fail because conceptually you might expect that this was (somewhat) equivalent to:
and thus you would think that:
would fail! But it doesn't because apparently during construction apparently
this
is treated specially as if it was:and thus the object is effectively not const during construction.
I'm not sure I understand completely the reasoning, but Michael Burr points out there appears to be a logical and technical barrier to providing the expected behavior so the standard seems to carve out the current somewhat odd behavior.
I recently asked a related question which was: Why does C++ not have a const constructor? but thus far haven't really understood completely the reasoning why it would be untenable, though I suppose it would place a burden on C++ developers to have to define an awkward const constructor for any class they'd like to create const object of.
const
qualifier restricts to call non-const methods on your object, so the problem is your design that allows you to give non-const reference to a member by a const method. The common approach isIn some cases when logical constness of your object don't suffer from external modification of it's member you can allow
Another example of difference in logical and formal constness is the
mutable
members. I.e. mutable can be some term that was computed at the lastconst
method's invoke, if you will get the same input at next invoke you can easily return stored value.Even though
getccp()
is aconst
method it makes no promises what you do with the reference it returns. The method itself does not modify the object and therefore does not break the rules.If it returned a
const ConstCheater&
then that would be different.As your example shows, there is much more complexity to
const
than just applying it to an object. the C++ FAQ has a section on const correctness and in particular it covers the case you are highlighting here.Your object is not entirely immutable: it's just the reference you created to point to it that's constant.