Morning.
I'm pretty new in Java and socket connections but I'm trying to send out a UDP packet/broadcast on 255.255.255.255 on port 8001 to a device. I can get the data to send just fine, however when it comes time to receive the data the connection times out. I have a packet sniffer and I can see the packet send and then the device respond.
I'm pretty sure it is a rookie mistake that I'm missing in my code but I've been stuck on it for awhile and any help would be appreciated.
m_Socket = new DatagramSocket(m_SERVERPORT);
InetAddress address = InetAddress.getByName(m_SERVERIP);
m_DataPack = new DatagramPacket(m_SERVERCMD.getBytes(), m_SERVERCMD.getBytes().length,
address, m_SERVERPORT);
m_Socket.setBroadcast(true);
m_Socket.connect(address, m_SERVERPORT);
m_Socket.send(m_DataPack);
m_DataPack = new DatagramPacket(data, data.length,
address, m_SERVERPORT);
m_Socket.receive(m_DataPack); // This is where it times out
data = m_DataPack.getData();
String received = data.toString();
System.out.println("Received: " + received);
m_Socket.close();
Thanks and Gig'Em.
EDIT:
I'm not sure if this helps but when I watch the m_Socket object I can see the following right before it sends:
bound = true;
close = false;
connectedAddress = Inet4Address (id = 32) (-1,-1,-1,-1);
connectedPort = 8001;
connectState = 1;
created = true;
impl = PlainDatagramSocketImpl;
oldImpl = false;
and the m_DataPack object is the following:
address = Inet4Address (id = 32) (-1,-1,-1,-1);
bufLength = 6 (size of packet I'm sending is 6 char long);
offset = 0;
port = 8001;
This doesn't make sense. You are broadcasting, which is 1-to-many, and you are also connecting, which is 1-to-1. Which is it?
Lose the connect. And lose the 255.255.255.255. This has been heavily deprecated for about 20 years. Use a subnet-local broadcast address, e.g. 192.168.1.255.
You are sending and receiving the packet on same device. You could separate send and receive ports (e.g send on 8001, receive on 8002). And run send and receive codes as separate threads. If both device must find each other (or one device find itself).
Receiving:
Sending:
Of course should put this code in a loop in a thread. Based on this example: https://demey.io/network-discovery-using-udp-broadcast/
You can also take a look at MulticastSocket described at Broadcasting to Multiple Recipients. Hope this helps.
If you want to receive a datagram you need to bind() to the local endpoint (address + port).