Rendering SVG polygons in Raphael Javascript libra

2020-02-26 10:12发布

As far as I know, there is currently no way to display SVG polygons in the Raphael Javascript library. I'm building an application that needs to read in SVGs and them display them in Raphael, however, many of these SVGs use polygons.

For example, I'm reading in an SVG with a polygon in this format:

<polygon points="260.5,627.75 259.563,628.313 258.625,628.563 258.25...

So, I'm wondering...is there a way to convert the polygon points into a path which I could draw in Raphael? I've seen a few applications using python and PHP, but so far I can't find anything that is strictly javascript.

Any help would be greatly appreciated. Thanks

5条回答
我命由我不由天
2楼-- · 2020-02-26 10:44

See Paper.path. You can specify your own path. E.g. a red triangle:

paper.path('M 50 0 L 100 100 L 0 100 Z').attr('fill', 'red')

In response to your edit:

You should be able to take the points attribute, as a string, and replace all coordinates in the format x,y with L x,y -- that'll make a valid path for SVG. You might want a moveTo command initially though. So, this:

260.5,627.75 259.563,628.313 258.625,628.563

Would become:

M 260.5,627.75 L 259.563,628.313 L 258.625,628.563

Raphael seems to want integers, not decimals. So it would have to be:

M 260,627 L 259,628 L 258,628

To make this happen:

var polygonPoints = '260.5,627.75 259.563,628.313 258.625,628.563';
var convertedPath = polygonPoints.replace(/([0-9.]+),([0-9.]+)/g, function($0, x, y) {
    return 'L ' + Math.floor(x) + ',' + Math.floor(y) + ' ';
}).replace(/^L/, 'M'); // replace first L with M (moveTo)
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祖国的老花朵
3楼-- · 2020-02-26 10:48

The simplest (and most compact) solution is probably something like this, since points in a polygon/polyline are always absolute:

polygon:

var pathstr = "M" + yourPolygonElm.getAttribute("points") + "Z";

polyline:

var pathstr = "M" + yourPolylineElm.getAttribute("points");

This is because "L" is not really needed in the path string (the "d" attribute). "M" means first an absolute moveto, and then all coordinates that follow are implicit absolute linetos (or if you start with "m" then you get relative linetos).

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霸刀☆藐视天下
4楼-- · 2020-02-26 10:49

i came up with a solution, hope this helps:

this.createPolygon(304,0,0,500,912,500,608,0,'red');

createPolygon: function(x1,y1,x2,y2,x3,y3,x4,y4,color){
    return this.stage.path('M '+x1+' '+y1+' L '+x2+' '+y2+' L '+x3+' '+y3+' L '+x4+' '+y4+' Z').attr('fill',color);
}
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乱世女痞
5楼-- · 2020-02-26 10:55

If you just want it to work:

var polys = document.querySelectorAll('polygon,polyline');
Array.prototype.forEach.call(polys,convertPolyToPath);

function convertPolyToPath(poly){
  var path = document.createElementNS('http://www.w3.org/2000/svg','path');
  var points = poly.getAttribute('points').split(/\s+|,/);
  var x0=points.shift(), y0=points.shift();
  var pathdata = 'M'+x0+','+y0+'L'+points.join();
  if (poly.tagName=='polygon') pathdata+='z';
  path.setAttribute('d',pathdata);
  poly.parentNode.replaceChild(poly,path);
  return path;
}

If you want to roll around in the SVG DOM:

function convertPolyToPath(poly){
  var path = document.createElementNS(poly.ownerSVGElement.namespaceURI,'path');
  var segs = path.pathSegList;
  var pts  = poly.points;
  for (var i=0,len=pts.numberOfItems;i<len;++i){
    var pt = pts.getItem(i);
    var func = i==0 ? 'createSVGPathSegMovetoAbs' : 'createSVGPathSegLinetoAbs';
    segs.appendItem(path[func](pt.x,pt.y))
  }
  if (poly.tagName=='polygon') segs.appendItem(path.createSVGPathSegClosePath());
  poly.parentNode.replaceChild(poly,path);
  return path;
}

Edit: See both of the above in action here:
http://phrogz.net/svg/convert_polys_to_paths.svg

Finally, if you have the points as a string (.getAttribute('points')) and just want the path data:

function svgPolyPointsToPathData(points,closePath){
  points = points.split(/\s+|,/);
  var pathdata = 'M'+points.shift()+','+points.shift()+'L'+points.join();
  if (closePath) pathdata+='z';
  return pathdata;
}
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放我归山
6楼-- · 2020-02-26 10:57

you can use http://readysetraphael.com/ to convert the whole SVG file to a raphael object, it's easier!!

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