TextInputLayout animation overlaps the text when t

2020-02-23 07:24发布

I am using TextInputLayout with the design support library 22.2.1.

I set the value of the EditText programmatically, and when the screen appears, I can see that the hint of the TextInputLayout overlaps the text inside, before moving in the floating position.

Here a simple layout:

    <android.support.design.widget.TextInputLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content">

        <EditText
            android:id="@+id/editText1"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:hint="hint1" />

    </android.support.design.widget.TextInputLayout> 

In my Activity:

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_test);

        EditText e1 = (EditText) findViewById(R.id.editText1);
        e1.setText("TEXT TEST 1");
   }

Does anyone know a workaround?

enter image description here

3条回答
萌系小妹纸
2楼-- · 2020-02-23 08:08

You can directly specify in the XML for TextInputLayout :

 app:hintAnimationEnabled="false"
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唯我独甜
3楼-- · 2020-02-23 08:09

I ran into this issue recently while using DialogFragment. To solve, simply disable the hint animation if you have a value in the field before you set the field value. The order is important.

For example,

TextInputLayout layout = (TextInputLayout) findViewById(R.id.text_layout);
TextInputEditText edit = (TextInputEditText) findViewById(R.id.text_edit);

String fieldValue = "Something";

layout.setHintAnimationEnabled(fieldValue == null);
edit.setText(fieldValue);

This way the layout does not initiate the animation when the text is set. You can also watch for text changes and enable it again when the field is empty.

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虎瘦雄心在
4楼-- · 2020-02-23 08:15

Currently the only way to avoid this behavior is to add the EditText programmatically.

  1. Create a TextInputLayout without the EditText. Programmatically or via XML inflation - doesn't matter, but it has to be empty.
  2. Create the EditText and set its text to whatever you need.
  3. Add the EditTExt to the TextInputLayout.

Here's an example:

TextInputLayout til = (TextInputLayout) findViewById(R.id.til);
til.setHint(R.string.hint);

EditText et = new EditText(getContext());
et.setText(value);

til.addView(et);

UPDATED 21/08/2015 WITH DESIGN LIBRARY V23:

With the design support library v23 you can disable the animation:

Just use the setHintAnimationEnabled method:

textInputLayout.setHintAnimationEnabled(boolean)

Here the issue on Google Tracker.

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