I am trying to build FIAT using CMake
GUI on windows 10.
CMake Error at CMakeLists.txt:3 (project):
Failed to run MSBuild command:
MSBuild.exe
to get the value of VCTargetsPath:
Configuring incomplete, errors occurred!
I configured CMake to use Visual Studio 15 2017 compiler.
How can I fix this?
If needed, here is the CMakeLists.txt file
cmake_minimum_required(VERSION 3.2)
include(CheckCXXCompilerFlag)
project(FIAT CXX)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
if(CHECK_CXX_COMPILER_USED1)
# Using Visual Studio C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "MSVCx")
# Using Intel C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "Intelx")
else(CHECK_CXX_COMPILER_USED1)
# GCC or Clang
# At least C++11
CHECK_CXX_COMPILER_FLAG("-std=c++17" COMPILER_SUPPORTS_CXX17)
CHECK_CXX_COMPILER_FLAG("-std=c++1z" COMPILER_SUPPORTS_CXX1Z)
CHECK_CXX_COMPILER_FLAG("-std=c++14" COMPILER_SUPPORTS_CXX14)
CHECK_CXX_COMPILER_FLAG("-std=c++1y" COMPILER_SUPPORTS_CXX1Y)
CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
if(COMPILER_SUPPORTS_CXX17)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17")
elseif(COMPILER_SUPPORTS_CXX1Z)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1z")
elseif(COMPILER_SUPPORTS_CXX14)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
elseif(COMPILER_SUPPORTS_CXX1Y)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y")
elseif(COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
else(COMPILER_SUPPORTS_CXX17)
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif(COMPILER_SUPPORTS_CXX17)
if(CHECK_CXX_COMPILER_USED2)
elseif("${CMAKE_CXX_COMPILER_ID}x" MATCHES "Clangx")
# Using Clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Weverything -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-global-constructors")
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "GNUx")
# Using GCC
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif(CHECK_CXX_COMPILER_USED2)
endif(CHECK_CXX_COMPILER_USED1)
#OpenCV
FIND_PACKAGE(OpenCV REQUIRED core imgproc highgui imgcodecs)
if(OpenCV_Found)
INCLUDE_DIRECTORIES(${OpenCV_INCLUDE_DIR})
endif(OpenCV_Found)
#Boost
FIND_PACKAGE(Boost REQUIRED program_options filesystem)
if(Boost_FOUND)
INCLUDE_DIRECTORIES(${Boost_INCLUDE_DIR})
else(Boost_FOUND)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "C:/local/boost_1_60_0/")
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "C:/local/boost_1_60_0/lib64-msvc-14.0")
Find_PACKAGE(Boost)
if(Boost_FOUND)
INCLUDE_DIRECTORIES(${Boost_INCLUDE_DIR})
endif(Boost_FOUND)
endif(Boost_FOUND)
set(Boost_USE_STATIC_LIBS OFF)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
set(BOOST_ALL_DYN_LINK OFF)
# Annotation Lib
file(GLOB_RECURSE FIAT_LIB_HEADERS
"${FIAT_SOURCE_DIR}/src/image/*.h" "${FIAT_SOURCE_DIR}/src/annotation/*.h" "${FIAT_SOURCE_DIR}/src/tools/*.h"
)
file(GLOB_RECURSE FIAT_LIB_SRC
"${FIAT_SOURCE_DIR}/src/image/Image.cpp" "${FIAT_SOURCE_DIR}/src/annotation/*.cpp" "${FIAT_SOURCE_DIR}/src/tools/*.cpp"
)
add_library(utilities ${INCLUDE_DIRECTORIES} ${FIAT_LIB_HEADERS} ${FIAT_LIB_SRC})
target_link_libraries (utilities ${Boost_LIBRARIES} ${OpenCV_LIBRARIES} )
if(CHECK_CXX_COMPILER_USED_UTILITIES)
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "MSVCx")
# using Visual Studio C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "Intelx")
# using Intel C++
else()
# GCC or Clang
target_link_libraries (utilities m )
endif(CHECK_CXX_COMPILER_USED_UTILITIES)
# Annotate
file(GLOB_RECURSE FIAT_ANNOTATE_HEADERS
)
file(GLOB_RECURSE FIAT_ANNOTATE_SRC
"${FIAT_SOURCE_DIR}/src/app/annotate.cpp"
)
add_executable(annotate ${INCLUDE_DIRECTORIES} ${FIAT_LIB_HEADERS} ${FIAT_ANNOTATE_HEADERS} ${FIAT_ANNOTATE_SRC})
target_link_libraries(annotate utilities ${Boost_LIBRARIES} ${OpenCV_LIBRARIES})
if(CHECK_CXX_COMPILER_USED_ANNOTATE)
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "MSVCx")
# using Visual Studio C++
elseif("${CMAKE_CXX_COMPILER_ID}x" STREQUAL "Intelx")
# using Intel C++
else()
# GCC or Clang
target_link_libraries (annotate m)
endif(CHECK_CXX_COMPILER_USED_ANNOTATE)
As per your recommendation, I tried building from the Developer Command Prompt for VS2015
but still got the following error:
msbuild FIAT.vcxproj /p:configuration=debug
Microsoft (R) Build Engine version 14.0.25420.1
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 6/12/2017 5:16:26 AM.
Project "E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj" on node 1 (default targets).
E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj(1,1): error MSB4067: The element <#text> beneat
h element <Project> is unrecognized.
Done Building Project "E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj" (default targets) -- FA
ILED.
Build FAILED.
"E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj" (default target) (1) ->
E:\Work\FastImageAnnotationTool-master\FIAT.vcxproj(1,1): error MSB4067: The element <#text> bene
ath element <Project> is unrecognized.
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:00.03
Here is my project's .vcxproj
file
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
Annotation.cpp Annotations.cpp app/annotate.cpp - image/Image.cpp test/image-test.cpp - tools/tools.cpp
<ItemGroup>
<ClInclude Include="/src/annotation/Annotation.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/annotation/Annotation.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/annotation/Annotations.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/annotation/Annotation.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/app/annotate.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/image/Image.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/image/Image.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/test/image-test.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/tools/tools.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="/src/tools/tools.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Targets" />
</Project>
What Worked for me was
For visual studio 2019,
System properties > environment variables > path, Add this one: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin
Are you using the Visual Studio developer's console? I find that if I
cmake --build .
from Window's build-in command line (cmd.exe), then my builds fail in similar ways. If I use the Visual Studio Developer's console instead, then things work better, though I need to add/p:Platform="Win32"
as a tag if I callmsbuild
directly.. Specifically this is for tools which aren't found or incorrect paths. Using the Visual Studio command-line gives you a bunch of enviornment variables which are needed by MSBuild to compile your project.The error reads a missing Path to MSBuild.exe
The possible solution to this is to install MSBuild.exe
Scroll down to Other Tools and Frameworks, and install Build Tools For Visual Studio