Simple question, but I'm interested in the nuances here.
I'm generating random booleans using the following method I came up with myself:
const rand = Boolean(Math.round(Math.random()));
Whenever random()
shows up, it seems there's always a pitfall - it's not truly random, it's compromised by something or other, etc. So, I'd like to know:
a) Is the above the best-practice way to do it?
b) Am I overthinking things?
c) Am I underthinking things?
d) Is there a better/faster/elegant-er way I don't know of?
(Also somewhat interested if B and C are mutually exclusive.)
Update
If it makes a difference, I'm using this for movement of an AI character.
Technically, the code looks fine, but just a bit too complex. You can compare "Math.random()" to "0.5" directly, as the range of Math.random() is [0, 1). You can divide the range into [0, 0.5) and [0.5, 1).
If your project has
lodash
then you can:Answer of Alexander O'Mara
just adding node code snippet
For a more cryptographically secure value, you can use
crypto.getRandomValues
in modern browsers.Sample:
Note that the
crypto
object is a DOM API, so it's not available in Node, but there is a similar API for Node.How about this one?