I have made an application using Windows API and have used the resource folder to change the icon to a custom one I made. Now the program is using my icon on the desktop however in the title bar there is the default icon, this one to be exact.
Now how am I suppose to change it to my custom icon? I am using MSVC++
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
hwnd = CreateWindow(szAppName,
TEXT("Random"),
WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX,
CW_USEDEFAULT,
CW_USEDEFAULT,
300,
120,
NULL,
NULL,
hInstance,
NULL);
If you use
RegisterClassEx
to register your window class, theWNDCLASSEX
structure has ahIconSm
field that lets you specify a small icon. If you go this way, don't forget to also initialize thecbSize
field.Alternatively, you can assign a small icon to a window after creation using the
WM_SETICON
message.