I'm developing a plugin application with EF6, code first.
I have one main context with an entity called User
:
public class MainDataContext : DbContext
{
public MainDataContext(): base("MainDataContextCS") {}
public DbSet<User> Users { get; set; }
}
And then another context for PluginX, on another project which references the base one:
public class PluginDataContext : DbContext
{
public PluginDataContext () : base("MainDataContextCS") {
}
protected override void OnModelCreating(DbModelBuilder modelBuilder) {
modelBuilder.HasDefaultSchema("PluginX");
base.OnModelCreating(modelBuilder);
}
public DbSet<Booking> Bookings { get; set; }
}
And this neatly creates, on the same Database (same connection string), the PluginX.Bookings
Table.
The problem here is that the Booking
entity contains a reference to User
entity:
public class Booking
{
public int Id { get; set;}
public virtual User CreationUser { get; set;}
public BookingStatus Status { get; set; }
}
And when running Add-Migration
for the plugin context EF will try to create another User
entity called PluginX.User
.
How can this be solved? Is there a way to share a common entity, in another DbContext
?
When you work with multiple contexts you have two options:
This solution could help you:Entity Framework 6 Code First Migrations with Multiple Data Contexts. However, in this case, both context are in the same project. I don't know if works with contexts that are in two different projects (I think it should if you are using the same class to map User). As the blog said, you need to comment the generated code related to the Users table when you run the
Add-Migration
command for the PluginX Context.When you add the Booking entity, don't use the
DbSet.Add()
method. Instead use theDbSet.Attach()
method and set theDbContext.Entry(Entity).State
property for the Booking toEntityState.Added
and make sure theDbContext.Entry(Entity).State
for User staysEntityState.Unchanged
.So for example instead of doing this:
Do this:
This is because the
Add()
method marks all entities in the object graph asEntityState.Added
which will cause inserts without checking if the entity already exists in the database. TheAttach()
method simply makes the context begin tracking the entity.This is why I almost never use
DbSet.Add()
.