I have an svg with transitions set on it. Now when I add a class to it which has some properties varied then the transition only occur if I add delay between DOMContentLoaded event and addclass event. Here are two example, first with no delay second with an infinitesmall delay:
Without Delay:
! function() {
window.addEventListener('DOMContentLoaded', function() {
var logo2 = document.querySelector("svg");
logo2.classList.add('start');
});
}();
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 104.75 32.46">
<defs>
<style>
polygon {
fill: red;
transition: opacity 3s ease-out, transform 3s ease-out;
opacity: 0;
}
.start polygon {
opacity: 1;
}
#A1 polygon {
transform: translate(100px, 100px);
transition-delay: 1s;
}
/*styles after animation starts*/
.start #A1 polygon {
transform: translate(0px, 0px);
}
</style>
</defs>
<title>Logo</title>
<g id="A1">
<polygon class="right" points="0.33 31.97 0.81 26.09 13.61 3.84 13.13 9.72 0.33 31.97" />
</g>
</svg>
With Delay:
! function() {
window.addEventListener('DOMContentLoaded', function() {
var logo2 = document.querySelector("svg");
setTimeout(function(){
logo2.classList.add('start');
},0);
});
}();
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 104.75 32.46">
<defs>
<style>
polygon {
fill: red;
transition: opacity 3s ease-out, transform 3s ease-out;
opacity: 0;
}
.start polygon {
opacity: 1;
}
#A1 polygon {
transform: translate(100px, 100px);
transition-delay: 1s;
}
/*styles after animation starts*/
.start #A1 polygon {
transform: translate(0px, 0px);
}
</style>
</defs>
<title>Logo</title>
<g id="A1">
<polygon class="right" points="0.33 31.97 0.81 26.09 13.61 3.84 13.13 9.72 0.33 31.97" />
</g>
</svg>
As you can see in second example I added a delay of 0 second but it caused the animations to work, why?
Update1: well... we all are wrong :-)
I tried the same code without DOMContentLoaded
and without delay. It still doesn't add transition without a delay:
! function() {
var logo2 = document.querySelector("svg");
logo2.classList.add('start');
}();
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 104.75 32.46">
<defs>
<style>
polygon {
fill: red;
transition: opacity 3s ease-out, transform 3s ease-out;
opacity: 0;
}
.start polygon {
opacity: 1;
}
#A1 polygon {
transform: translate(100px, 100px);
transition-delay: 1s;
}
/*styles after animation starts*/
.start #A1 polygon {
transform: translate(0px, 0px);
}
</style>
</defs>
<title>Logo</title>
<g id="A1">
<polygon class="right" points="0.33 31.97 0.81 26.09 13.61 3.84 13.13 9.72 0.33 31.97" />
</g>
</svg>
I also noted that jQuery doesn't cause a reflow. Here is an example of inline jquery code that still doesn't fire ready
function before CSSOM is loaded. Instead of inline jquery if we had external jquery then ready event would fire after CSSOM is ready. The understanding I have reached is that CSSOM needs a few milliseconds after html dom is rendered. So till it downloads external jquery CSSOM is ready. DOMContentLoaded
simply don't care if stylesheets are loaded or not, that is it doesn't care if CSSOM is ready or not.
Because that's what DOMContentLoaded does : it fires when the DOM has been parsed, but before the CSSOM has been (and thus before styles have been applied).
If you don't want to wait for the
load
event,one way is to force the browser to paint before your script execution (synchronously), by calling
offsetXXX
property on any document's element (e.g<body>
) :Since the CSS object model have not been loaded when the
DOMContentLoaded
event firesSo, adding the css class will not run the animation.
The
setTimeOut
method is a javascript event, once fired (even with 0 time), it will be added to the end of the current browser execution queue (which in your case will be added after loading the CSS model). Hence the animation will fire properly.Update:
domready
usesDOMContentLoaded
so theoratically speaking, they behave the same way.The script deferred by the defer attribute is executed before the
DOMContentLoaded
is fired. So the answer is YES.