In a larger context I resorted back to creating a blank project and running my build commands. Same error:
ionic start myApp blank
cd myApp
ionic cordova run ios --debug --target="iPhone-8" --consolelogs
ionic-app-scripts build --target cordova --platform ios
[11:39:29] ionic-app-scripts 3.2.0
[11:39:29] build dev started ...
[11:39:30] clean started ...
[11:39:30] clean finished in 1 ms
[11:39:30] copy started ...
[11:39:30] deeplinks started ...
[11:39:30] deeplinks finished in 15 ms
[11:39:30] transpile started ...
[11:39:33] transpile finished in 3.16 s
[11:39:33] preprocess started ...
[11:39:33] preprocess finished in 1 ms
[11:39:33] webpack started ...
[11:39:33] copy finished in 3.31 s
[11:39:37] webpack finished in 4.35 s
[11:39:37] sass started ...
[11:39:38] sass finished in 1.27 s
[11:39:38] postprocess started ...
[11:39:38] postprocess finished in 10 ms
[11:39:38] lint started ...
[11:39:38] build dev finished in 8.92 s
[11:39:41] lint finished in 2.65 s
> cordova run ios --debug --target iPhone-8
Building for iPhone 8 Simulator
Building project: /myApp/platforms/ios/myApp.xcworkspace
Configuration: Debug
Platform: emulator
Build settings from command line:
CONFIGURATION_BUILD_DIR =
/myApp/platforms/ios/build/emulator
SDKROOT = iphonesimulator12.0
SHARED_PRECOMPS_DIR =
/myApp/platforms/ios/build/sharedpch
Build settings from configuration file '
/myApp/platforms/ios/cordova/build-debug.xcconfig':
CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist
CODE_SIGN_IDENTITY = iPhone Developer
ENABLE_BITCODE = NO
GCC_PREPROCESSOR_DEFINITIONS = DEBUG=1
HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)"
OTHER_LDFLAGS = -ObjC
SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h
/myApp/platforms/ios/build/emulator/myApp.app/Info.plist file not found.
[ERROR] An error occurred while running subprocess cordova.
cordova run ios --debug --target iPhone-8 exited with exit code 1.
Re-running this command with the --verbose flag may provide more
information.
ionic --version
4.1.2
cordova --version
8.0.0 & @latest 8.1.1
XCode Version 10.0 (10A255) + build tools
macOS 10.13.6 - High Sierra. Mojave on a different machine fails the same.
The paths are adjusted if anyone wonders...
-------------- FIX --------------
Together with @DaveAlden's answer this is how I got it back up to do livereload without the bugs:
ionic cordova platform remove ios
sudo npm install -g ionic@3.20.0
ionic cordova platform add ios
open platform/ios/MyApp.xcworkspace
Follow instructions to fall back to legacy build system as on https://github.com/apache/cordova-ios/issues/407
Run my build script, without the --buildFlag='-UseModernBuildSystem=0'
This problem is caused because of Xcode 10. I resolved this issue by two ways.
ionic cordova build ios -- --buildFlag="-UseModernBuildSystem=0"
Create a build.json file on root of project.
In build.json write below code.
After that you can run these commands without any error.
ionic cordova build ios
ionic cordova run ios
ionic cordova run ios --target="iPhone-6s" -l
This problem is caused because Xcode 10 contains a new build system which is currently not compatible with
cordova-ios@4
- see here.The solution for now is to run Cordova with the
--buildFlag='-UseModernBuildSystem=0'
option to instruct Xcode to use the old build system, e.g.:Update: For my own convenience, I've wrapped this in a shell script:
I saved this in a file called
cordova-xcode10
, made sure it's in the path and made it executable (chmod a+x cordova-xcode10
), then I can just do:and it will work with Xcode 10
This worked for me:
This works for me:
This worked for me
Source(last comment): https://forum.ionicframework.com/t/fresh-ionic-fails-to-emulate-ios-12-info-plist-file-not-found/142291
Update
I just found out that Cordova IOS 5.0.0 was released. https://cordova.apache.org/announcements/2019/02/09/cordova-ios-release-5.0.0.html