this question is only one part of my problem. I am implementing iOS6 rotation and orientation support for my existing application.
So I have a ViewController that contains a MPMoviePlayerController embedded in ViewController view ( my application requires it ). User can play the video and see it in the embedded view or click on full screen button using the default player controls and player goes to full screen mode.
Now I have restricted the view controller to only support portrait orientation using the new rotation APIs provided by iOS6.
// New Autorotation support.
- (BOOL)shouldAutorotate;
{
return NO;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait;
}
this works pretty well. the ViewController only supports portrait and user play the movie in embedded view.
Now the problem comes, when User goes into full screen mode. In full screen mode, the movie is keep on rotating, when i rotate the simulator/device. When i rotate the device while movie being played in full screen mode with breakpoints in shouldAutorotate
and supportedInterfaceOrientations
, it still comes in these both methods which return NO
and UIInterfaceOrientationMaskPortrait
respectively, but still the movie is rotating ...
Why is this happening? .... this is one part of my question ... the 2nd part is I want the movie to enter in landscape mode when the user goes to full-screen mode. and I want the movie player to lock in landscape mode until user presses the DONE button.
Please help ....
For clarity, here is the complete code (it ALL goes inside your app delegate):
isFullScreen is a BOOL to be declared in AppDelegate.h
This consumed me for a while and I got so many different horrifying errors, but eventually I ended up not doing it through MPMoviePlayerController but MPMoviePlayerViewController. I just rotated the self.playerView which is a property, before presenting it. Also I added the NSNotification that will lead back to the main control and the main ViewController after the video finishes. Here's how I went about executing it:
And the callback movieFinishedCallback: is as follows,
This worked for me. Hope it helps.
in your project, select name project and right window select info tab. in custom ios target properties add key and select key: "Initial interface orientation" set value: Portrait (bottom home button)
you can try below function in
AppDelegate
:you can make condition here for both mode.
such as if media player is in full screen then
return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight;
otherwise
return UIInterfaceOrientationMaskPortrait;
i have not tried it but i think, it should work in your case.
thanks
I would suggest to use a
MPMoviePlayerViewController
instead. Subclass it and implement thesupportedInterfaceOrientations
method and returnUIInterfaceOrientationMaskLandscape
.You might also have to implement the
shouldAutorotateToInterfaceOrientation:
method.See the class reference: MPMoviePlayerViewController
Edit: You might also take a look at this post: iphone - force MPMoviePlayerController to play video in landscape mode
use this
it work with ios 7