I'm looking for a way to measure microsecs in C++/Windows.
I read about the "clock" function, but it returns only milliseconds...
Is there a way to do it?
I'm looking for a way to measure microsecs in C++/Windows.
I read about the "clock" function, but it returns only milliseconds...
Is there a way to do it?
I guess there's nothing wrong with the QuerPerformance* answer already given: the question was for a Windows-specific solution, and this is it. For a cross-platform C++ solution, I guess boost::chrono makes most sense. The Windows implementation uses the QuerPerformance* methods, and you immediately have a Linux and Mac solution too.
Use QueryPerformanceCounter and QueryPerformanceFrequency for finest grain timing on Windows.
MSDN article on code timing with these APIs here (sample code is in VB - sorry).
http://www.boost.org/doc/libs/1_45_0/doc/html/date_time/posix_time.html
altough
There are two high-precision (100 ns resolution) clocks available in Windows:
GetSystemTimePreciseAsFileTime
: 100ns resolution, synchronized to UTCQueryPerformanceCounter
: 100ns resolution, not synchronized to UTCQueryPerformanceCounter is independant of, and isn't synchronized to, any external time reference. It is useful for measuring absolute timespans.
GetSystemTimePreciseAsFileTime is synchronized. If your PC is in the process of speeding up, or slowing down, your clock to bring it gradually into sync with a time server, GetSystemTimePreciseAsFileTime will appropriately be slower or faster than absolute timespans.
The guidance is:
Bonus Reading
All kernel-level tracing infrastructure in Windows use QueryPerformanceCounter for measuring absolute timespans.
GetSystemTimeAsFileTime would be useful for something like logging.
More recent implementations can provide microsecond resolution timestamps on windows with high accuracy. The joint use of system filetime and performance counter allows such accuracies see this thread or also this one
One of the recent implementations can be found at the Windows Timestamp Project