How to deal with different screen resolutions in C

2020-02-06 03:04发布

I am new to UI design- was wondering what the best way to deal with different screen resolutions is when positioning various HTML elements? I thought using %ages would be the way forward but turns out it isn't!

5条回答
beautiful°
2楼-- · 2020-02-06 03:31

You should take a look at liquid layouts. This deals with an expanding or contracting web page based on a users browser size -

http://www.maxdesign.com.au/articles/liquid/

http://www.alistapart.com/articles/negativemargins/

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Fickle 薄情
3楼-- · 2020-02-06 03:36

Have a read here: http://www.smashingmagazine.com/2011/01/12/guidelines-for-responsive-web-design/

You'd be most interested in @media queries, particularly max-width and min-device-width

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够拽才男人
4楼-- · 2020-02-06 03:36

First see if this works for you. replace your tag with this

Now if does, than implement this onload. This will reduce 100% of your headaches and will do a quick hack for laptops with 1366 x 768 screens without damaging the look and feel for newer, bigger and better screens

var screenHeight = screen.height;
if (screenHeight < 800) {
  $('body').css('zoom', 0.8);
} else {
     $('body').css('zoom', 1);
}
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我想做一个坏孩纸
5楼-- · 2020-02-06 03:46

% is the correct way. If you start using Javascript to detect resolution and adjust design based on that your code is going to turn into tasty meat spaghetti very quickly.

Back in the day I was always told to design with a minimum resolution of 800x600, but nowadays I always go by 1024x768 as a minimum resolution.

Without more specifics about designs, we can't really help more I'm afraid!

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聊天终结者
6楼-- · 2020-02-06 03:52

check 960grid it's a layout standard that's divisible by the most common screen resolutions.

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