I am creating an music player iOS app and getting data from firebase. I can able to control play, pause, next and previous in simulator or iPhone. While headset is connect to device play, next and previous functionalities are not working properly. Here is the code which i've used;
func setupRemoteCommandCenter() {
// Get the shared MPRemoteCommandCenter
let commandCenter = MPRemoteCommandCenter.shared()
// Add handler for Play Command
commandCenter.playCommand.addTarget { event in
player?.play()
print("headset play")
return .success
}
// Add handler for Pause Command
commandCenter.pauseCommand.addTarget { event in
player?.pause()
print("headset pause")
return .success
}
// Add handler for Next Command
commandCenter.nextTrackCommand.addTarget { event in
return .success
}
// Add handler for Previous Command
commandCenter.previousTrackCommand.addTarget { event in
return .success
}
}
And calling setupRemoteCommandCenter
function in viewdidload
This document says that to receive player event notifications you need to
The definition of "Now playing app" is hard to pin down, but it seems to be any app that has an active, non-mixable audio session and is playing audio (or has very recently played audio, there seems to be a brief grace period here) . One possible non-mixable audio session is:
p.s. if you want the headset controls to work while the screen is locked (or if you want the lockscreen controls to work for that matter), you will need to add audio to Background Modes, because technically, if the screen is locked then your app has been backgrounded: