How do I add a navigation interface programmatically on Swift after I created a TabBarController
on AppDelegate/didFinishLaunchingWithOptions
. Here are my current codes:
self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
let tabBarController = UITabBarController()
let purchaseViewController = PurchaseViewController(nibName: "PurchaseViewController", bundle: nil)
let financeViewController = FinanceViewController(nibName: "FinanceViewController", bundle: nil)
tabBarController.viewControllers = [purchaseViewController, financeViewController]
self.window!.rootViewController = tabBarController
self.window!.makeKeyAndVisible()
I'm looking at the documentation. It has the following guidelines
- (void)applicationDidFinishLaunching:(UIApplication *)application {
self.tabBarController = [[UITabBarController alloc] init];
MyViewController1* vc1 = [[MyViewController1 alloc] init];
MyViewController2* vc2 = [[MyViewController2 alloc] init];
MyViewController3* vc3 = [[MyViewController3 alloc] init];
MyNavRootViewController* vc4 = [[MyNavRootViewController alloc] init];
UINavigationController* navController = [[UINavigationController alloc]
initWithRootViewController:vc4];
NSArray* controllers = [NSArray arrayWithObjects:vc1, vc2, vc3, navController, nil];
tabBarController.viewControllers = controllers;
window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
window.rootViewController = tabBarController;
[window makeKeyAndVisible];
}
Problem, I can't figure out how to do this properly on Swift. I'm looking to setup and modify the NavigationBar
in a separate method in the AppDelegate
. Any thoughts?
To create a navigation controller use:
Then just put it in the array:
But, you can to add UIControls to navigation bar only after view controller did load. On
applicationDidFinishLaunching:
it's impossible, because the navigationBar is nil. Proper way is to add controls to navigationBar in the viewDidLoad()