How do I use UndoManager
(previously NSUndoManager
) in Swift?
Here's an Objective-C example I've tried to replicate:
[[undoManager prepareWithInvocationTarget:self] myArgumentlessMethod];
Swift, however, seems to not have NSInvocation
, which (seemingly) means I can't call methods on the undoManager
that it doesn't implement.
I've tried the object-based version in Swift, but it seems to crash my Playground:
undoManager.registerUndoWithTarget(self, selector: Selector("myMethod"), object: nil)
However it seems to crash, even with my object accepts an argument of type AnyObject?
What's the best way to do this in Swift? Is there a way to avoid sending an unnecessary object with the object-based registration?
I too have done a bit of reading and came up with the following: I have 2 tableViews, source by a dictionary and array controller for playlists and its items respectively, which I'm adding to the Helium 3 project on GitHub (not there yet); here's a preview:
"List" items are NSDictionaryControllerKeyValuePair for the NSDictionaryController.
The "item" handling is a bit more complicated but this should get you going. Each time a list or item is added/removed the proper the add|remove method is called. Then you start observing as new items appear and forget as they're removed, this also observes each object's ivars for changes.
Enjoy.