Terminating app due to uncaught exception 'NSGenericException'
Terminating app due to uncaught exception 'NSGenericException', reason: 'Unable to install constraint on view. Does the constraint reference something from outside the subtree of the view? That's illegal. constraint: view:; layer = ; contentOffset: {0, 0}>'
Same error, different solution here:
I got this error on starting up my app on iOS 6 after adding a new view and forgetting to switch off
Use Auto Layout
on it in the interface builder ... I hate it there's no standard setting to NOT use auto layout by default for new views ...Similar to neoneye I was getting this due to removing subviews with constraints. However I had a constraint that was positioning the parent view, and this was being removed if I called
[self.view removeConstraints:self.view.constraints];
Instead I made this change,Original Code:
Fixed to remove constraints on subviews:
UPDATE: So I hit this error again - and it was due to removing a single view this time. Added a function to remove the view cleanly:
I had the same crash, and it turned out to be a floating-point precision problem with constraint multiplier values. I converted all my constraint multipliers to nice floating-point values (e.g. 0.375 instead of 0.35) and that fixed the crash.
AutoLayout: removeFromSuperview / removeConstraints throws exception and crashes hard
You need to install the constraint on the "higher" of the two views. A good, general way to do this is like this:
Just a word of caution: It's good to remember here that constraint attributes are evaluated in the context of the view on which they are added. So for instance, the value of NSLayoutAttributeLeft of viewA, for a constraint installed on viewB, is interpreted in the coordinate space of viewB. For constraints that only reference sibling views or their superview, that fact is largely irrelevant, but there's no restriction that constraints can't reference two views that aren't siblings or direct parents.
I found adding this one line of code fixed this issue for a cocoa ScrollView.
I think certain views add constraints at run time therefore conflicting when you add your own via objective c, so you need to disable this behaviour...
I got this problem using a UIPickerView like input of a UITextField (using Autolayout). When I push another viewController and thus a pop it to the viewController with the picker, the app crashes. I found the following solution, in the UIPickerViewController:
You can also set the UIPickerViewPosition after removing from superview. I hope that can help you!