I have successfully implemented lazy-loading of images in my app using the example provided by apple here. The thing is that, I want the image to load as I am scrolling, but the image loads into the cell only when I finish dragging (Release my finger from the screen. Until then the cell remains empty). I have modified the code as follows:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
//NSLog(@"cell for row at indexpath, size - %f, current - %d", flowTable.contentSize.height, self.current);
NSString *CellIdentifier = @"FlowCell";
MyFlowCell *cell = (MyFlowCell *)[self.flowTable dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"FlowCell" owner:nil options:nil];
// cell = [nib objectAtIndex:0];
for(id currentObject in nib)
{
if([currentObject isKindOfClass:[MyFlowCell class]])
{
cell = (MyFlowCell *)currentObject;
break;
}
}
}
ImageDetails *rowItem = [self.imageData objectAtIndex:indexPath.row];
if (!rowItem.mainImage)
{
// if (self.flowTable.dragging == NO && self.flowTable.decelerating == NO)
// {
[self startIconDownload:rowItem forIndexPath:indexPath];
//}
cell.mainImage.backgroundColor = [UIColor grayColor];
}
else
{
cell.mainImage.image = rowItem.mainImage;
}
}
return cell;
}
- (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate
{
if (!decelerate)
{
// [self loadImagesForOnscreenRows];
}
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
//[self loadImagesForOnscreenRows];
}
Moreover, I found out that in my ImageDownloader class, the NSURLConnection doesn't even receive the response until I release my finger from the screen. I have been trying to find out why this is happening, but I haven't been successful so far. Please tell me if I've been missing something.
Assuming your UITableViewCell has an url property and a UIImage property for the image (plus a property or static value for the queue:
The issue with your implementation is that your image loading method is probably occurring in the main thread. You need to load the image asynchronously and then update the image in the main thread.
To be correct the block should check to see if the response's url matches the requested url if the cell's image loaded too late before the cell was reused for a different image.
This is quite late answer, but with iOS version changes the approach keeps changing.
In order to lazily load the images, here is the recommended approach:
Here - the entire approach is described in my tutorial.
Updated answer:
The standard Apple LazyTableImages suffers from a few flaws:
It won't try to retrieve the images until the scrolling finished. I understand why they chose to do that (probably don't want to retrieve images that might be scrolling away), but this causes the images to appear more slowly than necessary.
It does not constrain the number of concurrent requests to some reasonable number. Yes,
NSURLConnection
will automatically freeze requests until the maximum number of requests falls to some reasonable number, but in a worst case scenario, you can actually have requests time out, as opposed to simply queueing properly.Once it starts to download the image, it won't cancel it even if the cell subsequently scrolls off of the screen.
The simple fix is to retire
IconDownloader
and all of the scrolling/decelerating logic and just use theUIImageView
category from eitherSDWebImage
orAFNetworking
.If you're going to fix this yourself, it takes a little work to get all of this right. But here is a rendition of LazyTableImages that uses
NSOperationQueue
to ensure that we (a) limit concurrent requests; and (b) allows us to cancel requests. I confess I prefer the aboveUIImageView
category implementations, better, but I tried to stay with the structure of Apple's originalLazyTableImages
, while remedying the flaws I've enumerated above.I've done this framework which contains lazy load controller. It's easy to use and works out of the box. https://github.com/cloverstudio/CSUtils Tutorial can be found here: http://www.clover-studio.com/blog/using-csutils-ios-framework-for-lazy-loading-images/
You can achieve lazy loading in your tableview by following these steps :
In your Class.h, put:
Now In Class.m file, put this code in view did load:
In cellForRowAtIndexPath:
And for the download image the function is:
And at last put these methods in your class: