I'm encountering a problem while trying to serialize a multi-dimensioned array of integers via XmlSerializer for an XNA project I'm working on. I'm able to serialize all of my other data (booleans, strings, even Colors, etc) without a hitch. I've also seen plenty of people claim that XmlSerializer will natively handle (single-dimensioned) arrays of integers as well. Is there a limitation regarding multi-dimensioned arrays, or is something else going on here?
Here's the relevant code:
int[,,] scoredata = scores; // Populated with data elsewhere
filename = Path.Combine(container.Path, "scoredata.sav");
stream = File.Open(filename, FileMode.Create);
serializer = new XmlSerializer(typeof(int[,,]));
serializer.Serialize(stream, scoredata); // This line throws the exception.
stream.Close();
The exception I receive is "An unhandled exception of type 'System.InvalidOperationException' occurred in System.Xml.dll. There was an error generating the XML document."
I've also tried using this array as a member variable in a struct (where all of my other player data is stored) but I get the same exception when doing things that way, as well, which leads me to believe that it's not a simple syntax error or anything like that.
Do I need to restructure my code to serialize via a single-dimensioned array, or is there something I'm overlooking?
Thanks in advance!
It took me a while to figure out what should go into Marc's get and set braces to flatten and expand multi-dimensional arrays.
Here is my solution for 2D arrays.
In my case, I know at compile time that one of the dimensions is 4 so I did not have to store (somehow) the array dimensions.
Read the inner-exceptions:
So no: multi-dimensional arrays simply aren't supported. You may have to shim it through as a single-dimension array... you can do this by having a separate property that does the translation: