I run cmake .
in terminal and it says it generated something, then I run make
and it says
make: *** No targets specified and no makefile found. Stop.
I'm guessing I've missed something else that I need to do but I can't figure out what. It should have created a make file that I can then build and then install.
If I'm being too vague please let me know what more I can add to this question.
* edit *
$ cmake .
-- Configuring done
CMake Warning (dev):
Policy CMP0042 is not set: MACOSX_RPATH is enabled by default. Run "cmake
--help-policy CMP0042" for policy details. Use the cmake_policy command to
set the policy and suppress this warning.
MACOSX_RPATH is not specified for the following targets:
freeglut
This warning is for project developers. Use -Wno-dev to suppress it.
-- Generating done
-- Build files have been written to: /Users/nicholasl/Downloads/freeglut-3.0.0
**** contents of build directory ****
$ ls
AUTHORS android
Build android_toolchain.cmake
CMakeCache.txt blackberry.toolchain.cmake
CMakeFiles cmake_install.cmake
CMakeLists.txt config.h
CMakeScripts config.h.in
COPYING doc
ChangeLog freeglut.pc
README freeglut.pc.in
README.android freeglut.rc.in
README.blackberry freeglut.xcodeproj
README.cmake include
README.cygwin_mingw mingw_cross_toolchain.cmake
README.mingw_cross progs
README.win32 src
It seems CMake defaults to generating an XCode project on Mac. CMake generated
freeglut.xcodeproj
along with all supporting files.You are better off running
cmake
from an empty directory, so you can see what it actually does when it is run.To generate a makefile (and create a build directory), do
Then it should generate a
Makefile
.