I have a namespace foo
which contains an integer bar
, declared so...
foo.h:
namespace foo {
int bar;
}
Now if I include foo.h
in only one file, this works just fine. But a problem arises when I include foo.h
from two or more files: I get a linker error. I figured out that if I declare bar
as static
, I can include foo.h
in more than one file. This seems strange to me, because I wasn't aware that one could declare a static variable inside of a namespace. (what does that even mean?)
Why does this work? And more importantly, why doesn't it work without static
? What does static
mean when used in a namespace
?
There are multiple meanings for
static
in different contexts. In this particular context it means that the variable has internal linkage, and thus each translation unit that includes that header will have it's own copy of the variable.Note that while this will silent the linker error, it will do so maintaining a separate
foo::bar
variable for each one of the object files generated (changes will not be visible across different object files).If you want a single variable, you should declare it as
extern
in the header and provide a single definition in one translation unit.When you declare a variable as
static
, it means that its scope is limited to the given translation unit only. Withoutstatic
the scope is global.When you declare a variable as
static
inside a .h file (within or withoutnamespace
; doesn't matter), and include that header file in various .cpp files, thestatic
variable becomes locally scoped to each of the.cpp
files.So now, every .cpp file that includes that header will have its own copy of that variable.
Without the
static
keyword the compiler will generate only one copy of that variable, so as soon as you include the header file in multiple .cpp files the linker will complain about multiple definitions.The problem is caused by having more than one definition of the variable. The definitions in different translation units conflict with each other, just like multiple non-inline function definitions wouldn't work.
When you make the variable static you're giving the variable internal linkage, so each translation unit has its own independent copy.
What you probably actually want is to put only the declaration in a header (using extern) and then put the definition in an implementation file.
Also note that
const int
at namespace (global) scope in C++ hasstatic
implicitly added by default: Define constant variables in C++ headerTo better understand what is going on, do a
readelf
on the intermediate ELF object files of the compilation, and you will see clearly is symbols are defined twice or not. Here is a detailed example: What does "static" mean in C?