How can I make a countdown with an NSTimer
using Swift?
相关问题
- “Zero out” sensitive String data in Swift
- SwiftUI: UIImage (QRCode) does not load after call
- Get the NSRange for the visible text after scroll
- UIPanGestureRecognizer is not working in iOS 13
- What does a Firebase observer actually do?
相关文章
- Using if let syntax in switch statement
- xcode 4 garbage collection removed?
- Xcode: Is there a way to change line spacing (UI L
- Unable to process app at this time due to a genera
- Enum with associated value conforming to CaseItera
- Swift - hide pickerView after value selected
- Is there a Github markdown language identifier for
- Popover segue to static cell UITableView causes co
Swift 5 with Closure:
Question 1:
Question 2:
You can do both. SpriteKit is the SDK you use for scene, motion, etc. Simple View Application is the project template. They should not conflict
Swift 3
XCode 10 with Swift 4.2
Swift 4.1 and Swift 5. The updatetime method will called after every second and seconds will display on UIlabel.
Copied from [https://teamtreehouse.com/community/swift-countdown-timer-of-60-seconds]
In Swift 5.1 this will work: