I have an ImageView
that I use to show progress via an AnimationDrawable
. When I want to show my progress spinner, I do this:
animDrawable.start();
ObjectAnimator.ofFloat(view, "alpha", 1.0f).setDuration(300).start();
When I want to hide the spinner, I do this:
ObjectAnimator.ofFloat(view, "alpha", 0.0f).setDuration(300).start();
animDrawable.stop();
However, this has the effect that the animation stops immediately. I would like it to stop only after the ObjectAnimator
has completely faded to 0.0 alpha. Is there a way I can setup something along the lines of an "AnimationCompleted" callback?
You could also look into postOnAnimation(Runnable)
Link to Docs: postOnAnimation(java.lang.Runnable)
With androidx you can use doOnEnd method which invoked when the animation has ended
To your original question about the ObjectAnimator object you can set up an Animator.AnimatorListener object which defines several animation state callbacks. You want to override public void onAnimationEnd(Animator animation)
The more modern way of doing this is to use the
ViewPropertyAnimator
:Or, if you're using RetroLambda: