Why is there no transform_if in the C++ standard l

2020-01-27 03:08发布

A use case emerged when wanting to do a contitional copy (1. doable with copy_if) but from a container of values to a container of pointers to those values (2. doable with transform).

With the available tools I can't do it in less than two steps :

#include <vector>
#include <algorithm>

using namespace std;

struct ha { 
    int i;
    explicit ha(int a) : i(a) {}
};

int main() 
{
    vector<ha> v{ ha{1}, ha{7}, ha{1} }; // initial vector
    // GOAL : make a vector of pointers to elements with i < 2
    vector<ha*> ph; // target vector
    vector<ha*> pv; // temporary vector
    // 1. 
    transform(v.begin(), v.end(), back_inserter(pv), 
        [](ha &arg) { return &arg; }); 
    // 2. 
    copy_if(pv.begin(), pv.end(), back_inserter(ph),
        [](ha *parg) { return parg->i < 2;  }); // 2. 

    return 0;
}

Ofcourse we could call remove_if on pv and eliminate the need for a temporary, better yet though, it's not difficult to implement (for unary operations) something like this :

template <
    class InputIterator, class OutputIterator, 
    class UnaryOperator, class Pred
>
OutputIterator transform_if(InputIterator first1, InputIterator last1,
                            OutputIterator result, UnaryOperator op, Pred pred)
{
    while (first1 != last1) 
    {
        if (pred(*first1)) {
            *result = op(*first1);
            ++result;
        }
        ++first1;
    }
    return result;
}

// example call 
transform_if(v.begin(), v.end(), back_inserter(ph), 
[](ha &arg) { return &arg;      }, // 1. 
[](ha &arg) { return arg.i < 2; });// 2.
  1. Is there a more elegant workaround with the available C++ standard library tools ?
  2. Is there a reason why transform_if does not exist in the library? Is the combination of the existing tools a sufficient workaround and/or considered performance wise well behaved ?

8条回答
Anthone
2楼-- · 2020-01-27 03:17

You may use copy_if along. Why not? Define OutputIt (see copy):

struct my_inserter: back_insert_iterator<vector<ha *>>
{
  my_inserter(vector<ha *> &dst)
    : back_insert_iterator<vector<ha *>>(back_inserter<vector<ha *>>(dst))
  {
  }
  my_inserter &operator *()
  {
    return *this;
  }
  my_inserter &operator =(ha &arg)
  {
    *static_cast< back_insert_iterator<vector<ha *>> &>(*this) = &arg;
    return *this;
  }
};

and rewrite your code:

int main() 
{
    vector<ha> v{ ha{1}, ha{7}, ha{1} }; // initial vector
    // GOAL : make a vector of pointers to elements with i < 2
    vector<ha*> ph; // target vector

    my_inserter yes(ph);
    copy_if(v.begin(), v.end(), yes,
        [](const ha &parg) { return parg.i < 2;  });

    return 0;
}
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够拽才男人
3楼-- · 2020-01-27 03:21

The standard library favours elementary algorithms.

Containers and algorithms should be independent of each other if possible.

Likewise, algorithms that can be composed of existing algorithms are only rarely included, as shorthand.

If you require a transform if, you can trivially write it. If you want it /today/, composing of ready-mades and not incur overhead, you can use a range library that has lazy ranges, such as Boost.Range, e.g.:

v | filtered(arg1 % 2) | transformed(arg1 * arg1 / 7.0)

As @hvd points out in a comment, transform_if double result in a different type (double, in this case). Composition order matters, and with Boost Range you could also write:

 v | transformed(arg1 * arg1 / 7.0) | filtered(arg1 < 2.0)

resulting in different semantics. This drives home the point:

it makes very little sense to include std::filter_and_transform, std::transform_and_filter, std::filter_transform_and_filter etc. etc. into the standard library.

See a sample Live On Coliru

#include <boost/range/algorithm.hpp>
#include <boost/range/adaptors.hpp>

using namespace boost::adaptors;

// only for succinct predicates without lambdas
#include <boost/phoenix.hpp>
using namespace boost::phoenix::arg_names;

// for demo
#include <iostream>

int main()
{
    std::vector<int> const v { 1,2,3,4,5 };

    boost::copy(
            v | filtered(arg1 % 2) | transformed(arg1 * arg1 / 7.0),
            std::ostream_iterator<double>(std::cout, "\n"));
}
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Fickle 薄情
4楼-- · 2020-01-27 03:22

The standard is designed in such a way as to minimise duplication.

In this particular case you can achieve the algoritm's aims in a more readable and succinct way with a simple range-for loop.

// another way

vector<ha*> newVec;
for(auto& item : v) {
    if (item.i < 2) {
        newVec.push_back(&item);
    }
}

I have modified the example so that it compiles, added some diagnostics and presented both the OP's algorithm and mine side by side.

#include <vector>
#include <algorithm>
#include <iostream>
#include <iterator>

using namespace std;

struct ha { 
    explicit ha(int a) : i(a) {}
    int i;   // added this to solve compile error
};

// added diagnostic helpers
ostream& operator<<(ostream& os, const ha& t) {
    os << "{ " << t.i << " }";
    return os;
}

ostream& operator<<(ostream& os, const ha* t) {
    os << "&" << *t;
    return os;
}

int main() 
{
    vector<ha> v{ ha{1}, ha{7}, ha{1} }; // initial vector
    // GOAL : make a vector of pointers to elements with i < 2
    vector<ha*> ph; // target vector
    vector<ha*> pv; // temporary vector
    // 1. 
    transform(v.begin(), v.end(), back_inserter(pv), 
        [](ha &arg) { return &arg; }); 
    // 2. 
    copy_if(pv.begin(), pv.end(), back_inserter(ph),
        [](ha *parg) { return parg->i < 2;  }); // 2. 

    // output diagnostics
    copy(begin(v), end(v), ostream_iterator<ha>(cout));
    cout << endl;
    copy(begin(ph), end(ph), ostream_iterator<ha*>(cout));
    cout << endl;


    // another way

    vector<ha*> newVec;
    for(auto& item : v) {
        if (item.i < 2) {
            newVec.push_back(&item);
        }
    }

    // diagnostics
    copy(begin(newVec), end(newVec), ostream_iterator<ha*>(cout));
    cout << endl;
    return 0;
}
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Animai°情兽
5楼-- · 2020-01-27 03:26

Sorry to resurrect this question after so long. I had a similar requirement recently. I solved it by writing a version of back_insert_iterator that takes a boost::optional:

template<class Container>
struct optional_back_insert_iterator
: public std::iterator< std::output_iterator_tag,
void, void, void, void >
{
    explicit optional_back_insert_iterator( Container& c )
    : container(std::addressof(c))
    {}

    using value_type = typename Container::value_type;

    optional_back_insert_iterator<Container>&
    operator=( const boost::optional<value_type> opt )
    {
        if (opt) {
            container->push_back(std::move(opt.value()));
        }
        return *this;
    }

    optional_back_insert_iterator<Container>&
    operator*() {
        return *this;
    }

    optional_back_insert_iterator<Container>&
    operator++() {
        return *this;
    }

    optional_back_insert_iterator<Container>&
    operator++(int) {
        return *this;
    }

protected:
    Container* container;
};

template<class Container>
optional_back_insert_iterator<Container> optional_back_inserter(Container& container)
{
    return optional_back_insert_iterator<Container>(container);
}

used like this:

transform(begin(s), end(s),
          optional_back_inserter(d),
          [](const auto& s) -> boost::optional<size_t> {
              if (s.length() > 1)
                  return { s.length() * 2 };
              else
                  return { boost::none };
          });
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做个烂人
6楼-- · 2020-01-27 03:34

The new for loop notation in many ways reduces the need for algorithms that access every element of the collection where it is now cleaner to just write a loop and put the logic inplace.

std::vector< decltype( op( begin(coll) ) > output;
for( auto const& elem : coll )
{
   if( pred( elem ) )
   {
        output.push_back( op( elem ) );
   }
}

Does it really provide a lot of value now to put in an algorithm? Whilst yes, the algorithm would have been useful for C++03 and indeed I had one for it, we don't need one now so no real advantage in adding it.

Note that in practical use your code won't always look exactly like that either: you don't necessarily have functions "op" and "pred" and may have to create lambdas to make them "fit" into algorithms. Whilst it is nice to separate out concerns if the logic is complex, if it is just a matter of extracting a member from the input type and checking its value or adding it to the collection, it's a lot simpler once again than using an algorithm.

In addition, once you are adding some kind of transform_if, you have to decide whether to apply the predicate before or after the transform, or even have 2 predicates and apply it in both places.

So what are we going to do? Add 3 algorithms? (And in the case that the compiler could apply the predicate on either end of the convert, a user could easily pick the wrong algorithm by mistake and the code still compile but produce wrong results).

Also, if the collections are large, does the user want to loop with iterators or map/reduce? With the introduction of map/reduce you get even more complexities in the equation.

Essentially, the library provides the tools, and the user is left here to use them to fit what they want to do, not the other way round as was often the case with algorithms. (See how the user above tried to twist things using accumulate to fit what they really wanted to do).

For a simple example, a map. For each element I will output the value if the key is even.

std::vector< std::string > valuesOfEvenKeys
    ( std::map< int, std::string > const& keyValues )
{
    std::vector< std::string > res;
    for( auto const& elem: keyValues )
    {
        if( elem.first % 2 == 0 )
        {
            res.push_back( elem.second );
        }
    }
    return res;
}         

Nice and simple. Fancy fitting that into a transform_if algorithm?

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地球回转人心会变
7楼-- · 2020-01-27 03:35
template <class InputIt, class OutputIt, class BinaryOp>
OutputIt
transform_if(InputIt it, InputIt end, OutputIt oit, BinaryOp op)
{
    for(; it != end; ++it, (void) ++oit)
        op(oit, *it);
    return oit;
}

Usage: (Note that CONDITION and TRANSFORM are not macros, they are placeholders for whatever condition and transformation you want to apply)

std::vector a{1, 2, 3, 4};
std::vector b;

return transform_if(a.begin(), a.end(), b.begin(),
    [](auto oit, auto item)             // Note the use of 'auto' to make life easier
    {
        if(CONDITION(item))             // Here's the 'if' part
            *oit++ = TRANSFORM(item);   // Here's the 'transform' part
    }
);
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