Compute elapsed time [duplicate]

2020-01-26 03:43发布

I am looking for some JavaScript simple samples to compute elapsed time. My scenario is, for a specific point of execution in JavaScript code, I want to record a start time. And at another specific point of execution in JavaScript code, I want to record an end time.

Then, I want to calculate the elapsed time in the form of: how many Days, Hours, Minutes and Seconds are elapsed between end time and start time, for example: 0 Days, 2 Hours, 3 Minutes and 10 Seconds are elapsed.

Any reference simple samples? :-)

Thanks in advance,

George

9条回答
太酷不给撩
2楼-- · 2020-01-26 04:25

Try this...

function Test()
{
    var s1 = new StopWatch();

    s1.Start();        

    // Do something.

    s1.Stop();

    alert( s1.ElapsedMilliseconds );
} 

// Create a stopwatch "class." 
StopWatch = function()
{
    this.StartMilliseconds = 0;
    this.ElapsedMilliseconds = 0;
}  

StopWatch.prototype.Start = function()
{
    this.StartMilliseconds = new Date().getTime();
}

StopWatch.prototype.Stop = function()
{
    this.ElapsedMilliseconds = new Date().getTime() - this.StartMilliseconds;
}
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家丑人穷心不美
3楼-- · 2020-01-26 04:25
var StopWatch = function (performance) {
    this.startTime = 0;
    this.stopTime = 0;
    this.running = false;
    this.performance = performance === false ? false : !!window.performance;
};

StopWatch.prototype.currentTime = function () {
    return this.performance ? window.performance.now() : new Date().getTime();
};

StopWatch.prototype.start = function () {
    this.startTime = this.currentTime();
    this.running = true;
};

StopWatch.prototype.stop = function () {
    this.stopTime = this.currentTime();
    this.running = false;
};

StopWatch.prototype.getElapsedMilliseconds = function () {
    if (this.running) {
        this.stopTime = this.currentTime();
    }

    return this.stopTime - this.startTime;
};

StopWatch.prototype.getElapsedSeconds = function () {
    return this.getElapsedMilliseconds() / 1000;
};

StopWatch.prototype.printElapsed = function (name) {
    var currentName = name || 'Elapsed:';

    console.log(currentName, '[' + this.getElapsedMilliseconds() + 'ms]', '[' + this.getElapsedSeconds() + 's]');
};

Benchmark

var stopwatch = new StopWatch();
stopwatch.start();

for (var index = 0; index < 100; index++) {
    stopwatch.printElapsed('Instance[' + index + ']');
}

stopwatch.stop();

stopwatch.printElapsed();

Output

Instance[0] [0ms] [0s]
Instance[1] [2.999999967869371ms] [0.002999999967869371s]
Instance[2] [2.999999967869371ms] [0.002999999967869371s]
/* ... */
Instance[99] [10.999999998603016ms] [0.010999999998603016s]
Elapsed: [10.999999998603016ms] [0.010999999998603016s]

performance.now() is optional - just pass false into StopWatch constructor function.

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爷、活的狠高调
4楼-- · 2020-01-26 04:25

This is what I am using:

Milliseconds to a pretty format time string:

function ms2Time(ms) {
    var secs = ms / 1000;
    ms = Math.floor(ms % 1000);
    var minutes = secs / 60;
    secs = Math.floor(secs % 60);
    var hours = minutes / 60;
    minutes = Math.floor(minutes % 60);
    hours = Math.floor(hours % 24);
    return hours + ":" + minutes + ":" + secs + "." + ms;  
}
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