How to clear a chart from a canvas so that hover e

2020-01-25 13:38发布

I'm using Chartjs to display a Line Chart and this works fine:

// get line chart canvas
var targetCanvas = document.getElementById('chartCanvas').getContext('2d');

// draw line chart
var chart = new Chart(targetCanvas).Line(chartData);

But the problem occurs when I try to change the data for the Chart. I update the graph by creating a new instance of a Chart with the new data points, and thus reinitializing the canvas.

This works fine. However, when I hover over the new chart, if I happen to go over specific locations corresponding to points displayed on the old chart, the hover/label is still triggered and suddenly the old chart is visible. It remains visible while my mouse is at this location and disappears when move off that point. I don't want the old chart to display. I want to remove it completely.

I've tried to clear both the canvas and the existing chart before loading the new one. Like:

targetCanvas.clearRect(0,0, targetCanvas.canvas.width, targetCanvas.canvas.height);

and

chart.clear();

But none of these have worked so far. Any ideas about how I can stop this from happening?

18条回答
地球回转人心会变
2楼-- · 2020-01-25 14:00

Chart.js has a bug: Chart.controller(instance) registers any new chart in a global property Chart.instances[] and deletes it from this property on .destroy().

But at chart creation Chart.js also writes ._meta property to dataset variable:

var meta = dataset._meta[me.id];
if (!meta) {
   meta = dataset._meta[me.id] = {
       type: null,
       data: [],
       dataset: null,
       controller: null,
       hidden: null,     // See isDatasetVisible() comment
       xAxisID: null,
       yAxisID: null
   };

and it doesn't delete this property on destroy().

If you use your old dataset object without removing ._meta property, Chart.js will add new dataset to ._meta without deletion previous data. Thus, at each chart's re-initialization your dataset object accumulates all previous data.

In order to avoid this, destroy dataset object after calling Chart.destroy().

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放我归山
3楼-- · 2020-01-25 14:01

I couldn't get .destroy() to work either so this is what I'm doing. The chart_parent div is where I want the canvas to show up. I need the canvas to resize each time, so this answer is an extension of the above one.

HTML:

<div class="main_section" > <div id="chart_parent"></div> <div id="legend"></div> </div>

JQuery:

  $('#chart').remove(); // this is my <canvas> element
  $('#chart_parent').append('<label for = "chart">Total<br /><canvas class="chart" id="chart" width='+$('#chart_parent').width()+'><canvas></label>');
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Emotional °昔
4楼-- · 2020-01-25 14:02

What we did is, before initialization of new chart, remove/destroy the previews Chart instance, if exist already, then create a new chart, for example

if(myGraf != undefined)
    myGraf.destroy();
    myGraf= new Chart(document.getElementById("CanvasID"),
    { 
      ...
    }

Hope this helps.

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太酷不给撩
5楼-- · 2020-01-25 14:03
var myPieChart=null;

function drawChart(objChart,data){
    if(myPieChart!=null){
        myPieChart.destroy();
    }
    // Get the context of the canvas element we want to select
    var ctx = objChart.getContext("2d");
    myPieChart = new Chart(ctx).Pie(data, {animateScale: true});
}
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我只想做你的唯一
6楼-- · 2020-01-25 14:03

This is the only thing that worked for me:

document.getElementById("chartContainer").innerHTML = '&nbsp;';
document.getElementById("chartContainer").innerHTML = '<canvas id="myCanvas"></canvas>';
var ctx = document.getElementById("myCanvas").getContext("2d");
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Summer. ? 凉城
7楼-- · 2020-01-25 14:04

If you are using chart.js in an Angular project with Typescript, the you can try the following;

Import the library:
    import { Chart } from 'chart.js';

In your Component Class declare the variable and define a method:

  chart: Chart;

  drawGraph(): void {
    if (this.chart) {
      this.chart.destroy();
    }

    this.chart = new Chart('myChart', {
       .........
    });
  }


In HTML Template:
<canvas id="myChart"></canvas>
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