Java switch statement multiple cases

2020-01-24 19:55发布

Just trying to figure out how to use many multiple cases for a Java switch statement. Here's an example of what I'm trying to do:

switch (variable)
{
    case 5..100:
        doSomething();
    break;
}

versus having to do:

switch (variable)
{
    case 5:
    case 6:
    etc.
    case 100:
        doSomething();
    break;
}

Any ideas if this possible, or what a good alternative is?

12条回答
爷、活的狠高调
2楼-- · 2020-01-24 20:37

for alternative you can use as below:

if (variable >= 5 && variable <= 100) {
        doSomething();

    }

or the following code also works

switch (variable)
{
    case 5:
    case 6:
    etc.
    case 100:
        doSomething();
    break;
}
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家丑人穷心不美
3楼-- · 2020-01-24 20:39

Maybe not as elegant as some previous answers, but if you want to achieve switch cases with few large ranges, just combine ranges to a single case beforehand:

// make a switch variable so as not to change the original value
int switchVariable = variable;

//combine range 1-100 to one single case in switch
if(1 <= variable && variable <=100)
    switchVariable = 1;
switch (switchVariable) 
{ 
    case 0:
        break; 
    case 1:
        // range 1-100
        doSomething(); 
        break;
    case 101: 
        doSomethingElse(); 
        break;
    etc.
} 
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戒情不戒烟
4楼-- · 2020-01-24 20:41

The second option is completely fine. I'm not sure why a responder said it was not possible. This is fine, and I do this all the time:

switch (variable)
{
    case 5:
    case 6:
    etc.
    case 100:
        doSomething();
    break;
}
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叼着烟拽天下
5楼-- · 2020-01-24 20:41

// Noncompliant Code Example

switch (i) {
  case 1:
    doFirstThing();
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  case 3:  // Noncompliant; duplicates case 1's implementation
    doFirstThing();
    doSomething();
    break;
  default:
    doTheRest();
}

if (a >= 0 && a < 10) {
  doFirstThing();

  doTheThing();
}
else if (a >= 10 && a < 20) {
  doTheOtherThing();
}
else if (a >= 20 && a < 50) {
  doFirstThing();
  doTheThing();  // Noncompliant; duplicates first condition
}
else {
  doTheRest();
}

//Compliant Solution

switch (i) {
  case 1:
  case 3:
    doFirstThing();
    doSomething();
    break;
  case 2:
    doSomethingDifferent();
    break;
  default:
    doTheRest();
}

if ((a >= 0 && a < 10) || (a >= 20 && a < 50)) {
  doFirstThing();
  doTheThing();
}
else if (a >= 10 && a < 20) {
  doTheOtherThing();
}
else {
  doTheRest();
}
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smile是对你的礼貌
6楼-- · 2020-01-24 20:45

From the last java-12 release multiple constants in the same case label is available in preview language feature

It is available in a JDK feature release to provoke developer feedback based on real world use; this may lead to it becoming permanent in a future Java SE Platform.

It looks like:

switch(variable) {
    case 1 -> doSomething();
    case 2, 3, 4 -> doSomethingElse();
};

See more JEP 325: Switch Expressions (Preview)

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做自己的国王
7楼-- · 2020-01-24 20:46

One Object Oriented option to replace excessively large switch and if/else constructs is to use a Chain of Responsibility Pattern to model the decision making.

Chain of Responsibility Pattern

The chain of responsibility pattern allows the separation of the source of a request from deciding which of the potentially large number of handlers for the request should action it. The class representing the chain role channels the requests from the source along the list of handlers until a handler accepts the request and actions it.

Here is an example implementation that is also Type Safe using Generics.

import java.util.ArrayList;
import java.util.List;

/**
* Generic enabled Object Oriented Switch/Case construct
* @param <T> type to switch on
*/
public class Switch<T extends Comparable<T>>
{
    private final List<Case<T>> cases;

    public Switch()
    {
        this.cases = new ArrayList<Case<T>>();
    }

    /**
     * Register the Cases with the Switch
     * @param c case to register
     */
    public void register(final Case<T> c) { this.cases.add(c); }

    /**
     * Run the switch logic on some input
     * @param type input to Switch on
     */
    public void evaluate(final T type)
    {
        for (final Case<T> c : this.cases)
        {
            if (c.of(type)) { break; }
        }
    }

    /**
     * Generic Case condition
     * @param <T> type to accept
     */
    public static interface Case<T extends Comparable<T>>
    {
        public boolean of(final T type);
    }

    public static abstract class AbstractCase<T extends Comparable<T>> implements Case<T>
    {
        protected final boolean breakOnCompletion;

        protected AbstractCase()
        {
            this(true);
        }

        protected AbstractCase(final boolean breakOnCompletion)
        {
            this.breakOnCompletion = breakOnCompletion;
        }
    }

    /**
     * Example of standard "equals" case condition
     * @param <T> type to accept
     */
    public static abstract class EqualsCase<T extends Comparable<T>> extends AbstractCase<T>
    {
        private final T type;

        public EqualsCase(final T type)
        {
            super();
            this.type = type;
        }

        public EqualsCase(final T type, final boolean breakOnCompletion)
        {
            super(breakOnCompletion);
            this.type = type;
        }
    }

    /**
     * Concrete example of an advanced Case conditional to match a Range of values
     * @param <T> type of input
     */
    public static abstract class InRangeCase<T extends Comparable<T>> extends AbstractCase<T>
    {
        private final static int GREATER_THAN = 1;
        private final static int EQUALS = 0;
        private final static int LESS_THAN = -1;
        protected final T start;
        protected final T end;

        public InRangeCase(final T start, final T end)
        {
            this.start = start;
            this.end = end;
        }

        public InRangeCase(final T start, final T end, final boolean breakOnCompletion)
        {
            super(breakOnCompletion);
            this.start = start;
            this.end = end;
        }

        private boolean inRange(final T type)
        {
            return (type.compareTo(this.start) == EQUALS || type.compareTo(this.start) == GREATER_THAN) &&
                    (type.compareTo(this.end) == EQUALS || type.compareTo(this.end) == LESS_THAN);
        }
    }

    /**
     * Show how to apply a Chain of Responsibility Pattern to implement a Switch/Case construct
     *
     * @param args command line arguments aren't used in this example
     */
    public static void main(final String[] args)
    {
        final Switch<Integer> integerSwitch = new Switch<Integer>();
        final Case<Integer> case1 = new EqualsCase<Integer>(1)
        {
            @Override
            public boolean of(final Integer type)
            {
                if (super.type.equals(type))
                {
                    System.out.format("Case %d, break = %s\n", type, super.breakOnCompletion);
                    return super.breakOnCompletion;
                }
                else
                {
                    return false;
                }
            }
        };
        integerSwitch.register(case1);
        // more instances for each matching pattern, granted this will get verbose with lots of options but is just
        // and example of how to do standard "switch/case" logic with this pattern.
        integerSwitch.evaluate(0);
        integerSwitch.evaluate(1);
        integerSwitch.evaluate(2);


        final Switch<Integer> inRangeCaseSwitch = new Switch<Integer>();
        final Case<Integer> rangeCase = new InRangeCase<Integer>(5, 100)
        {
            @Override
            public boolean of(final Integer type)
            {
                if (super.inRange(type))
                {
                    System.out.format("Case %s is between %s and %s, break = %s\n", type, this.start, this.end, super.breakOnCompletion);
                    return super.breakOnCompletion;
                }
                else
                {
                    return false;
                }
            }
        };
        inRangeCaseSwitch.register(rangeCase);
        // run some examples
        inRangeCaseSwitch.evaluate(0);
        inRangeCaseSwitch.evaluate(10);
        inRangeCaseSwitch.evaluate(200);

        // combining both types of Case implementations
        integerSwitch.register(rangeCase);
        integerSwitch.evaluate(1);
        integerSwitch.evaluate(10);

    }
}

This is just a quick straw man that I whipped up in a few minutes, a more sophisticated implementation might allow for some kind of Command Pattern to be injected into the Case implementations instances to make it more of a call back IoC style.

Once nice thing about this approach is that Switch/Case statements are all about side affects, this encapsulates the side effects in Classes so they can be managed, and re-used better, it ends up being more like Pattern Matching in a Functional language and that isn't a bad thing.

I will post any updates or enhancements to this Gist on Github.

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