I often use this code pattern:
while(true) {
//do something
if(<some condition>) {
break;
}
}
Another programmer told me that this was bad practice and that I should replace it with the more standard:
while(!<some condition>) {
//do something
}
His reasoning was that you could "forget the break" too easily and have an endless loop. I told him that in the second example you could just as easily put in a condition which never returned true and so just as easily have an endless loop, so both are equally valid practices.
Further, I often prefer the former as it makes the code easier to read when you have multiple break points, i.e. multiple conditions which get out of the loop.
Can anyone enrichen this argument by adding evidence for one side or the other?
Sometime you need infinite loop, for example listening on port or waiting for connection.
So while(true)... should not categorized as good or bad, let situation decide what to use
What your friend recommend is different from what you did. Your own code is more akin to
which always run the loop at least once, regardless of the condition.
But there are times breaks are perfectly okay, as mentioned by others. In response to your friend's worry of "forget the break", I often write in the following form:
By good indentation, the break point is clear to first time reader of the code, look as structural as codes which break at the beginning or bottom of a loop.
while (true) might make sense if you have many statements and you want to stop if any fail
is better than
I prefer the while(!) approach because it more clearly and immediately conveys the intent of the loop.
using loops like
while(1) { do stuff }
is necessary in some situations. If you do any embedded systems programming (think microcontrollers like PICs, MSP430, and DSP programming) then almost all your code will be in a while(1) loop. When coding for DSPs sometimes you just need a while(1){} and the rest of the code is an interrupt service routine (ISR).
The first is OK if there are many ways to break from the loop, or if the break condition cannot be expressed easily at the top of the loop (for example, the content of the loop needs to run halfway but the other half must not run, on the last iteration).
But if you can avoid it, you should, because programming should be about writing very complex things in the most obvious way possible, while also implementing features correctly and performantly. That's why your friend is, in the general case, correct. Your friend's way of writing loop constructs is much more obvious (assuming the conditions described in the preceding paragraph do not obtain).