The singleton pattern ensures only one instance of a class is ever created. How do I build this in Dart?
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Singleton that can't changed the object after instance
As I'm not very fond of using the
new
keyword or other constructor like calls on singletons, I would prefer to use a static getter calledinst
for example:example usage:
Here is another possible way:
Modified @Seth Ladd answer for who's prefer Swift style of singleton like
.shared
:Sample:
Dart singleton by const constructor & factory
I don't find it very intuitive reading
new Singleton()
. You have to read the docs to know thatnew
isn't actually creating a new instance, as it normally would.Here's another way to do singletons (Basically what Andrew said above).
lib/thing.dart
main.dart
Note that the singleton doesn't get created until the first time the getter is called due to Dart's lazy initialization.
If you prefer you can also implement singletons as static getter on the singleton class. i.e.
Thing.singleton
, instead of a top level getter.Also read Bob Nystrom's take on singletons from his Game programming patterns book.