I have a Image control inside my wpf application, which has a large image inside of it, but the control itself is only 60x150, this means it only shows a certain portion of this image. What is the easiest way of saving the visible portion to a file?
Thank you for your help.
[EDIT] I ended up using code found here (which I've not been able to locate before posting here)...
Grid r = new Grid();
r.Background = new ImageBrush(image2.Source);
System.Windows.Size sz = new System.Windows.Size(image2.Source.Width, image2.Source.Height);
r.Measure(sz);
r.Arrange(new Rect(sz));
RenderTargetBitmap rtb = new RenderTargetBitmap((int)image2.Source.Width, (int)image2.Source.Height, 96d, 96d, PixelFormats.Default);
rtb.Render(r);
BmpBitmapEncoder encoder = new BmpBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(rtb));
FileStream fs = File.Open(@"C:\lol.png", FileMode.Create);
encoder.Save(fs);
fs.Close();
You could use RenderTargetBitmap class and BitmapEncoder.
Define these methods:
If you have your Image control inside a container like this:
You just need to do so:
Otherwise you can simply pass the dimensions you want when you use RenderTargetBitmap:
I ran into the same 'black' image issue that other did when using gliderkite's solution. The 'black' image appears to be due to the FrameworkElement's margin causing it to get rendered outside of the captured image. I found the workaround in a comment on Rick Stahl's blog
Specifically, measuring and arranging prior to rendering gives it a chance to adjust itself to the fact there are no margins in the picture. The following is a static class I now re-use for screen captures. This is based of of gliderkite's answer and the information on Rick Stahl's blog.