How do I declare a namespace in JavaScript?

2020-01-22 11:04发布

How do I create a namespace in JavaScript so that my objects and functions aren't overwritten by other same-named objects and functions? I've used the following:

if (Foo == null || typeof(Foo) != "object") { var Foo = new Object();}

Is there a more elegant or succinct way of doing this?

27条回答
爷的心禁止访问
2楼-- · 2020-01-22 11:44

I use this approach:

var myNamespace = {}
myNamespace._construct = function()
{
    var staticVariable = "This is available to all functions created here"

    function MyClass()
    {
       // Depending on the class, we may build all the classes here
       this.publicMethod = function()
       {
          //Do stuff
       }
    }

    // Alternatively, we may use a prototype.
    MyClass.prototype.altPublicMethod = function()
    {
        //Do stuff
    }

    function privateStuff()
    {
    }

    function publicStuff()
    {
       // Code that may call other public and private functions
    }

    // List of things to place publically
    this.publicStuff = publicStuff
    this.MyClass = MyClass
}
myNamespace._construct()

// The following may or may not be in another file
myNamespace.subName = {}
myNamespace.subName._construct = function()
{
   // Build namespace
}
myNamespace.subName._construct()

External code can then be:

var myClass = new myNamespace.MyClass();
var myOtherClass = new myNamepace.subName.SomeOtherClass();
myNamespace.subName.publicOtherStuff(someParameter);
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Evening l夕情丶
3楼-- · 2020-01-22 11:44

Sample:

var namespace = {};
namespace.module1 = (function(){

    var self = {};
    self.initialized = false;

    self.init = function(){
        setTimeout(self.onTimeout, 1000)
    };

    self.onTimeout = function(){
        alert('onTimeout')
        self.initialized = true;
    };

    self.init(); /* If it needs to auto-initialize, */
    /* You can also call 'namespace.module1.init();' from outside the module. */
    return self;
})()

You can optionally declare a local variable, same, like self and assign local.onTimeout if you want it to be private.

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神经病院院长
4楼-- · 2020-01-22 11:48

If using a Makefile you can do this.

// prelude.hjs
billy = new (
    function moduleWrapper () {
    const exports = this;

// postlude.hjs
return exports;
})();

// someinternalfile.js
function bob () { console.log('hi'); }
exports.bob = bob;

// clientfile.js
billy.bob();

I prefer to use a Makefile anyway once I get to about 1000 lines because I can effectively comment out large swaths of code by removing a single line in the makefile. It makes it easy to fiddle with stuff. Also, with this technique the namespace only appears once in the prelude so it's easy to change and you don't have to keep repeating it inside the library code.

A shell script for live development in the browser when using a makefile:

while (true); do make; sleep 1; done

Add this as a make task 'go' and you can 'make go' to keep your build updated as you code.

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叼着烟拽天下
5楼-- · 2020-01-22 11:48

In JavaScript there are no predefined methods to use namespaces. In JavaScript we have to create our own methods to define NameSpaces. Here is a procedure we follow in Oodles technologies.

Register a NameSpace Following is the function to register a name space

//Register NameSpaces Function
function registerNS(args){
 var nameSpaceParts = args.split(".");
 var root = window;

 for(var i=0; i < nameSpaceParts.length; i++)
 {
  if(typeof root[nameSpaceParts[i]] == "undefined")
   root[nameSpaceParts[i]] = new Object();

  root = root[nameSpaceParts[i]];
 }
}

To register a Namespace just call the above function with the argument as name space separated by '.' (dot). For Example Let your application name is oodles. You can make a namespace by following method

registerNS("oodles.HomeUtilities");
registerNS("oodles.GlobalUtilities");
var $OHU = oodles.HomeUtilities;
var $OGU = oodles.GlobalUtilities;

Basically it will create your NameSpaces structure like below in backend:

var oodles = {
    "HomeUtilities": {},
    "GlobalUtilities": {}
};

In the above function you have register a namespace called "oodles.HomeUtilities" and "oodles.GlobalUtilities". To call these namespaces we make an variable i.e. var $OHU and var $OGU.

These variables are nothing but an alias to Intializing the namespace. Now, Whenever you declare a function that belong to HomeUtilities you will declare it like following:

$OHU.initialization = function(){
    //Your Code Here
};

Above is the function name initialization and it is put into an namespace $OHU. and to call this function anywhere in the script files. Just use following code.

$OHU.initialization();

Similarly, with the another NameSpaces.

Hope it helps.

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Fickle 薄情
6楼-- · 2020-01-22 11:49

Is there a more elegant or succinct way of doing this?

Yes. For example:

var your_namespace = your_namespace || {};

then you can have

var your_namespace = your_namespace || {};
your_namespace.Foo = {toAlert:'test'};
your_namespace.Bar = function(arg) 
{
    alert(arg);
};
with(your_namespace)
{
   Bar(Foo.toAlert);
}
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Viruses.
7楼-- · 2020-01-22 11:50

After porting several of my libraries to different projects, and having to constantly be changing the top level (statically named) namespace, I've switched to using this small (open source) helper function for defining namespaces.

global_namespace.Define('startpad.base', function(ns) {
    var Other = ns.Import('startpad.other');
    ....
});

Description of the benefits are at my blog post. You can grab the source code here.

One of the benefits I really like is isolation between modules with respect to load order. You can refer to an external module BEFORE it is loaded. And the object reference you get will be filled in when the code is available.

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