// What I mean by this is shown by my example:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int i;
int a;
for (a = 0;a <10;a ++) {
i = (rand()%10)+1; // generates a number from 1-10
printf("%d\n", i);
}
// I would like for the loop to generate a number that gives a number that was not generated before. For example, an output such as:
1,3,6,2,8,9,4,10,5,7
instead of:
3,9,10,3,7,9,2,7,10,1
In other words, I would like no copies.
The idea shown in the question is to print numbers within a range, without repetition. Here is one way to do that, by putting each value into an array and swapping its elements around.
A variation could be that you don't want to use all the possible numbers, in that case just change
PICKED
.Program output:
The library's PRNG is not very random, but for many cases that is not important. If it is, better algorithms are available.
You obviously don't just want no copies, but you want every number in a given set exactly once. This is, as commented by Robert, similar to shuffling a deck of cards. You don't have "decks" in C, but you can model one as an array:
This should represent 10 different "cards" (identified by their index in the array), each available one time. Now, just write code that "draws" cards:
of course, seed the PRNG (e.g.
srand(time(0))
) first, so you don't get the same sequence every time.