I'm trying to activate a script from another object on a button press. Heres what I tried:
function Update () {
if(Input.touchCount == 1) {
GameObject.Find("theobject").GetComponent(thescript).enabled = true
}
else {
GameObject.Find("theobject").GetComponent(thescript).enabled = false
}
}
When I press play, It has no errors but when I press the button, nothing happens. Are there anything wrong with the script. I'm new to Unity and Javascript. Any help would be appreciated. Thanks in advanced!
This is what you can do: