I would like to embed a text file in an assembly so that I can load the text without having to read it from disk, and so that everything I need is contained within the exe. (So that it's more portable)
Is there a way to do this? I assume something with the resource files?
And if you can, how do you do it and how do you programaticaly load the text into a string?
Yes, you are correct - create a resource file. WHen you do that you don't need to "load" the string, it will be referenced as Resource.WhateverStringYouDefined.
In Visual Studio 2003, Visual Studio 2005 and possibly earlier versions (this works in 2008 as well) you can include the text file in your project, then in the 'Properties' panel, set the action to 'Embedded Resource'. Then you can access the file as a stream using
Assembly.GetManifestResourceStream(string)
.Other answers here are more convenient. I include this for completeness.
Note that this approach will work for embedding other types of files such as images, icons, sounds, etc...
After embeding a text file, use that file any where in code like this...
Here is what I did:
In order to access the resource:
a. Got the current assembly using the function:
GetExecutingAssembly()
b. The resource that I added was a text file so I read it into a stream using
GetManifestResourceStream(fileName)
. The way I accessed the file names is by callingGetManifestResourceNames()
c. Now use a
StreamReader()
class to read to the end of file into a variable if that is what you want.Right-click the project file, select Properties.
In the window that opens, go to the Resources tab, and if it has just a blue link in the middle of the tab-page, click it, to create a new resource.
Then from the toolbar above the tab-page, select to add a new text file, give it a name, it will be added to your project and opened up.
If you get this far, then in your code you can type in Resources.TheNameYouGaveTheTextFileHere and you can access its contents. Note that the first time you use the Resources class in a class, you need to add a using directive (hit Ctrl+. after typing Resources to get the menu to get VS to do it for you).
If something was unclear about the above description, please leave a comment and I'll edit it until it is complete or makes sense :)
Here's what worked for me. (I needed to read contents of a file embedded into an executable .NET image file.)
Before doing anything, include your file into your solution in Visual Studio. (In my case VS 2017 Community.) I switched to the
Solution Explorer
, then right-clickedProperties
folder, choseAdd Existing Item
and picked the file. (Say,FileName.txt
.) Then while still in theSolution Explorer
, right-click on the included file, selectProperties
, and pickBuild Action
asEmbedded Resource
.Then use this code to read its bytes:
Note, that in this case you do not need to add that file as a resource as was proposed in the accepted answer.