Now I am getting the font name by the following code:
PrivateFontCollection fontCollection = new PrivateFontCollection();
fontCollection.AddFontFile("path_to_my_Thai_font");
return fontCollection.Families[0].Name;
On a English Win7 system, I get "DFPHeiMedium-UN", but on a Chinese Win7 system, I get "華康中黑體(P)-UN". So, the font name differs in different system languages.
My question is how to write my code to make sure that I can always get "DFPHeiMedium-UN" regardless of the system language?
Thank you.
By the way, I tried CurrentCulture. I put this line before the above code. Still don't work. Thread.CurrentThread.CurrentCulture = new CultureInfo("en-us");
You can use the
GetName
function which accepts a language identifier, or 0 for the neutral language:As to why you culture change didn't work, we can look at the implementation of
Name
in the reference source:And if we inspect
CurrentLanguage
, we can see that it's usingSystem.Globalization.CultureInfo.CurrentUICulture.LCID
, that is, the current UI culture, rather thanCurrentCulture
.